KDR123 Level 1 of the Dungeon (0, 0, D:1) a ring of magical power (1, 3, D:1) a +0 ring mail (2, 3, D:1) a +0 dagger (2, 36, D:1) a +0 mace (4, 18, D:1) a +0 dagger 2 stones a kobold skeleton (6, 16, D:1) a +0 sling (10, 14, D:1) a +0 robe (13, -10, D:1) a rat corpse (skeletalised by now) (16, -2, D:1) a +0 club a goblin skeleton (16, -1, D:1) a ball python skeleton (19, -12, D:1) a +0 short sword (24, 2, D:1) a minotaur skeleton (26, 4, D:1) a human skeleton (26, 21, D:1) a +0 chain mail (27, 26, D:1) a +0 helmet (28, -8, D:1) a ball python corpse (skeletalised by now) (30, 4, D:1) a human skeleton (30, 14, D:1) a +0 dagger (30, 15, D:1) a +0 dagger a stone (31, 15, D:1) a hobgoblin skeleton (41, 23, D:1) a +0 dagger (43, 21, D:1) a bat skeleton (44, 20, D:1) a bat skeleton (46, 12, D:1) 5 stones (59, 33, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 16, D:2) a +0 club (8, 15, D:2) a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) (12, -1, D:2) a frilled lizard corpse (skeletalised by now) (21, 4, D:2) a +6 ring of dexterity (25, -3, D:2) a stone (33, 11, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (35, 19, D:2) the +10 falchion of No Interval {heavy, Fly Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Fly: It grants you flight. Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (9, -22, D:3) a +0 short sword (11, -18, D:3) a bat corpse (skeletalised by now) (13, -1, D:3) a +0 robe (20, 9, D:3) a +0 short sword 2 poisoned darts (20, 16, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 stones (13, -11, D:4) a ball python corpse (13, 5, D:4) a +0 club a +0 leather armour an orc corpse (20, 13, D:4) a scroll of immolation (23, -14, D:4) an adder corpse (skeletalised by now) (25, 5, D:4) a +0 flail