KDG Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -8, D:1) a rat corpse (skeletalised by now) (12, -23, D:1) a ball python corpse (skeletalised by now) (16, 18, D:1) a +0 club (24, 16, D:1) a +0 dagger (41, -5, D:1) a +0 club a goblin skeleton (42, 4, D:1) a frilled lizard skeleton (47, 14, D:1) a +0 club (51, 11, D:1) a +0 whip a kobold skeleton (57, -3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -6, D:2) a parchment of Poisonous Vapours (14, 4, D:2) a hobgoblin corpse (skeletalised by now) (15, 7, D:2) a +0 falchion (36, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -1, D:3) a bat corpse (23, 0, D:3) a +0 dagger (33, -15, D:3) a +0 pair of gloves (38, 3, D:3) a hobgoblin corpse (39, -3, D:3) a parchment of Summon Horrible Things (40, -4, D:3) the +1 pair of boots of the Bulwark {rPois} rPois: It protects you from poison. It cannot be enchanted further. (43, -16, D:3) a ribbon worm corpse (46, -16, D:3) a +0 dagger (48, -5, D:3) a parchment of Construct Spike Launcher