Jungma Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 0, D:1) a +0 leather armour (9, -30, D:1) a bat corpse (skeletalised by now) (12, -4, D:1) an orb of light (16, -21, D:1) a +0 ring mail (21, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -14, D:1) a +0 robe (21, -12, D:1) a bat skeleton (22, -33, D:1) a +0 short sword a +0 dagger 3 stones a kobold skeleton a hobgoblin skeleton a kobold skeleton (23, -31, D:1) a +0 robe (26, -11, D:1) 5 stones a +0 dagger a kobold skeleton (34, -1, D:1) a rat corpse (skeletalised by now) (35, 0, D:1) a +0 sling (37, -25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -4, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (7, -3, D:2) a ball python corpse (skeletalised by now) (7, 1, D:2) a +0 morningstar (8, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -5, D:2) a +0 club (10, 22, D:2) a +0 mace (11, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, 8, D:2) the +2 whip "Witum" {elec, rF+ rC+ rN+ Dex-5} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). (20, 13, D:2) a +0 short sword (25, -9, D:2) a hobgoblin skeleton (30, 5, D:2) 5 stones (35, 11, D:2) a +0 dagger (36, -7, D:2) a +0 sling (40, 1, D:2) a +0 trident (49, 19, D:2) a bat skeleton (50, -1, D:2) 4 stones (51, -7, D:2) a frilled lizard corpse (skeletalised by now) (51, 20, D:2) a bat skeleton (51, 22, D:2) an adder corpse (skeletalised by now) (52, 23, D:2) a +0 short sword 5 stones a hobgoblin corpse (skeletalised by now) (53, -5, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (4, 4, D:3) a +0 robe (5, 0, D:3) 3 curare-tipped darts (11, 16, D:3) a +0 short sword (17, 17, D:3) a +0 short sword (27, -10, D:3) a +0 sling (34, 27, D:3) a ball python skeleton (35, 5, D:3) a hobgoblin corpse (skeletalised by now) (36, -3, D:3) a +0 giant spiked club (36, 28, D:3) a +0 ring mail (37, 7, D:3) a frilled lizard corpse (skeletalised by now) (39, 16, D:3) a +2 dagger of electrocution a +0 robe (42, -21, D:3) a +0 spear (45, 18, D:3) a +0 club (45, 19, D:3) a +0 hand axe (45, 20, D:3) a +0 flail (46, 17, D:3) a +0 club an orc skeleton (47, 14, D:3) a rat skeleton (49, -15, D:3) a +0 dagger a goblin skeleton (50, -14, D:3) 3 javelins (53, -3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (53, 3, D:3) a +0 sling (63, 23, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 4, D:4) a potion of heal wounds (3, -2, D:4) a +0 war axe an orc corpse