Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, -13, D:1) a +0 short sword (2, -11, D:1) a frilled lizard corpse (skeletalised by now) (8, -8, D:1) a +0 club a gnoll corpse (skeletalised by now) (8, -6, D:1) a +0 club (11, -8, D:1) 3 stones a +0 whip (28, -18, D:1) a +1 dagger of draining a rat skeleton a goblin skeleton (29, -28, D:1) an inkwell talisman (29, -17, D:1) a +0 dagger a +0 short sword a goblin skeleton a kobold skeleton (30, -23, D:1) a jackal corpse (skeletalised by now) (33, -21, D:1) a +0 club a +0 robe (34, -6, D:1) a +0 club (36, -6, D:1) a rat skeleton (39, -35, D:1) a +0 robe (53, 0, D:1) a quokka corpse (skeletalised by now) (55, 3, D:1) a +0 whip 4 stones a +0 dagger (56, 3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (9, 10, D:2) a scroll of vulnerability (9, 11, D:2) 10 gold pieces (9, 12, D:2) a potion of moonshine (10, 10, D:2) a scroll of silence (10, 11, D:2) a scroll of teleportation (10, 12, D:2) the +8 sling "Killer Klown's Doom" {freeze, *Slow rF+ Dex+6} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (11, 10, D:2) a scroll of enchant weapon (11, 11, D:2) 14 gold pieces (11, 12, D:2) a potion of curing (14, 2, D:2) an adder corpse (17, 2, D:2) a +0 dagger (19, -10, D:2) a +2 hand axe of distortion (25, -29, D:2) a +0 whip (29, -26, D:2) a +0 club a gnoll corpse (skeletalised by now) (29, -25, D:2) a +0 spear a gnoll corpse (skeletalised by now) (35, -2, D:2) a +0 quarterstaff (37, 13, D:2) a +0 robe (38, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 8, D:2) a +0 leather armour (41, -1, D:2) a +0 dagger (50, -3, D:2) a +0 short sword (51, 8, D:2) a +0 short sword