Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -13, D:1) a +0 sling (7, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 2, D:1) a bat corpse (skeletalised by now) (14, 4, D:1) a +0 spear (15, 7, D:1) a +0 whip (16, 7, D:1) a +0 short sword (18, 8, D:1) a +0 short sword (20, 5, D:1) a +0 plate armour (22, 11, D:1) a potion of berserk rage (31, 17, D:1) 3 flux baubles Level 2 of the Dungeon [Shop] Culamu's Book Shop (Shop contents are unknown) (1, 5, D:2) a +0 dagger a +0 whip an orc corpse (2, 5, D:2) a +0 falchion (still there?) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (still there?) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (11, -4, D:2) a +0 ring mail (17, 6, D:2) a +0 dagger a stone (17, 11, D:2) a hobgoblin corpse (22, 11, D:2) the +0 robe of the Dolphin {rC+ MP+7 Str+2 Dex+2} rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further.