Jun0613 Level 1 of the Dungeon [Shop] Ymalol's Antique Weapon Shoppe a +0 falchion (69 gold) the +8 trident of the Octopus King {venom, rElec rPois} (1435 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 dagger (46 gold) a +0 spear (69 gold) a +0 falchion (69 gold) a +0 falchion (69 gold) the +9 whip of Jyuhuet {vamp, *Corrode rC+ rN+ Dex+2} (1593 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +9 whip of Sudden Death {venom, +Blink Dex+6 Stlth-} (1683 gold) +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 hand axe of freezing (400 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (1508 gold) It cannot be enchanted further. (0, 0, D:1) a +0 whip a stone (2, -20, D:1) a +0 club a +0 robe a goblin skeleton (3, -20, D:1) a +0 whip (4, -21, D:1) a bat corpse (skeletalised by now) (11, -9, D:1) a rat skeleton (14, -3, D:1) a +0 dagger a goblin skeleton (16, -27, D:1) a +0 dagger (16, -25, D:1) a +0 club a goblin skeleton (17, -26, D:1) a +0 dagger a frilled lizard skeleton (17, -25, D:1) a +0 dagger (21, -16, D:1) a +0 dagger (23, -30, D:1) a +0 short sword (32, -14, D:1) a +0 sling (44, -5, D:1) a +0 short sword (50, -14, D:1) a +0 leather armour (50, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (3, -19, D:2) a +0 dagger a goblin corpse (4, -20, D:2) a staff of fire (5, -20, D:2) an inkwell talisman (6, -27, D:2) a +0 club a goblin corpse (6, -21, D:2) a hobgoblin corpse (14, -2, D:2) a +0 leather armour