Jun0613 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (12, 36, D:1) a +0 dagger (18, 35, D:1) a hobgoblin corpse (skeletalised by now) (26, -3, D:1) a +0 club a +0 club 4 stones a bat skeleton (26, -2, D:1) a +0 club (27, -4, D:1) a bat skeleton (29, 6, D:1) a +0 dagger 2 stones (40, 29, D:1) a +0 dagger of flaming (43, 2, D:1) a +0 dagger a bat skeleton (50, 32, D:1) a hobgoblin corpse (skeletalised by now) (53, 8, D:1) a +0 leather armour (54, 14, D:1) a staff of cold Level 2 of the Dungeon (2, 1, D:2) a +0 chain mail (2, 6, D:2) a +0 flail (7, 29, D:2) an adder corpse (skeletalised by now) (23, 17, D:2) a medusa talisman (31, 40, D:2) an adder corpse (skeletalised by now) (36, 26, D:2) a +0 short sword 3 poisoned darts a kobold skeleton (37, 8, D:2) a bat skeleton (41, 19, D:2) a bat skeleton (47, 12, D:2) a +0 dagger (52, 31, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Huzapp's Weapon Shoppe (Shop contents are unknown) (11, 13, D:3) a +0 hand axe a +0 scale mail (11, 23, D:3) 15 gold pieces (24, 31, D:3) the +0 short sword of Peace {protect, rElec Dex-3 SInv Stlth+} rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (42, 23, D:3) a +0 hand axe (46, -1, D:3) 3 flux baubles (48, 2, D:3) a +0 dagger 4 stones (48, 41, D:3) a +0 dagger (49, 2, D:3) a quill talisman (51, 16, D:3) a staff of air (59, -4, D:3) a +0 leather armour Level 4 of the Dungeon (9, 11, D:4) a +0 whip (11, 8, D:4) a +0 chain mail (15, -20, D:4) a +0 spear (19, 8, D:4) a +0 club (20, -11, D:4) a +0 leather armour (21, 8, D:4) a +0 spear (22, 8, D:4) a +0 club a +0 halberd (23, -1, D:4) a +3 dagger (25, -25, D:4) a +0 leather armour (32, -24, D:4) a +0 flail (32, -4, D:4) a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe a +0 club (32, -3, D:4) a +0 short sword (33, -3, D:4) a +0 dagger (38, 10, D:4) a +0 helmet (39, -5, D:4) a +0 whip a stone (42, 3, D:4) a +0 mace (43, -2, D:4) a +0 club 5 stones Level 5 of the Dungeon (6, 22, D:5) a +0 quarterstaff (7, 14, D:5) a +0 whip (9, -3, D:5) a +0 leather armour (10, 31, D:5) a +0 leather armour (13, 11, D:5) a +0 flail (13, 12, D:5) a +0 flail a +0 whip a +0 leather armour (14, 11, D:5) a +0 spear (14, 12, D:5) a +0 halberd (28, 36, D:5) a +2 pair of boots (33, 19, D:5) a +0 whip (34, 19, D:5) a +0 spear a +0 ring mail a +0 spear (35, 19, D:5) a +1 flail of protection (35, 32, D:5) a +0 spear (35, 33, D:5) a +0 club (36, 32, D:5) a +0 spear (37, 28, D:5) a +0 chain mail (43, 2, D:5) a staff of air Level 6 of the Dungeon (0, 0, D:6) a +2 hat (4, -1, D:6) 16 gold pieces (8, -14, D:6) a +0 dagger (10, -8, D:6) 2 flux baubles (15, -10, D:6) a +0 whip a +0 leather armour (23, 12, D:6) a +1 dagger of venom a +0 robe (30, 5, D:6) a +2 dagger of draining (30, 6, D:6) a +0 whip (31, 5, D:6) a +1 morningstar of protection (31, 6, D:6) a +0 whip (31, 7, D:6) a +0 whip (32, -6, D:6) 2 flux baubles (32, -1, D:6) a +0 flail Level 7 of the Dungeon (7, -1, D:7) a +0 hand axe a +0 club a +0 hand axe a +0 plate armour a +0 trident a +0 robe (21, -11, D:7) a +0 plate armour (21, 10, D:7) a +0 whip (23, 13, D:7) a +0 club (26, 15, D:7) a +0 mace a +0 mace a +0 leather armour (27, 15, D:7) a +0 falchion (28, 15, D:7) a +0 hand axe a +0 plate armour a +2 dagger of flaming a +0 robe (29, 15, D:7) a +0 mace 2 boomerangs (35, -13, D:7) a +0 leather armour a +0 quarterstaff a +0 sling of freezing (55, 18, D:7) 2 flux baubles (59, -18, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (1, 0, D:8) a +0 chain mail (4, 2, D:8) 7 gold pieces a +0 dagger a +0 robe (10, 1, D:8) a +4 trident of protection a +0 ring mail a +0 kite shield