Dungeon Crawl Stone Soup version 0.34-a0-858-g87a9c9a43c (webtiles) character file. Game seed: 6001817463207704289 14 Jun0613 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Sept 28, 2025. Slain by Terence ... wielding a +2 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (750 turns). Jun0613 the Conjurer (Deep Elf Conjurer) Turns: 750, Time: 00:00:34 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 27% Magic: 3/8 EV: 11 Int: 22 God: Gold: 96 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - 2 potions of brilliance {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Stone Arrow Conj/Erth 28% 3d8 13% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. Found a parchment of Yara's Violent Unravelling. The magic dart hits the dart slug. The dart slug is severely wounded. A dart slug is nearby! The magic dart hits the dart slug. You kill the dart slug! Magic restored. Terence the Veteran comes into view. He is wielding a +2 flail of protection. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +2 flail of protection! Ouch! That really hurt! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Unknown command. Terence barely misses you. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection! Ouch! That really hurt! You die... Terence says, "And stay out!" #.......####.........# #.....#..........<...# #.....##...#.........# #:....####...........# ....†###.####.....>..#### .....###............## ................##### .....#.....@....# . . #......@...# #..........# #..........# #.#...#....P. #.#######...## # #<.## #.. ... You could see Terence. Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 356 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 736 | D:2 | Noticed Terence 750 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, st_stairs_14, amcnicky_mini_pool_small D:2: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 28 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 749 | 720 | 29 | 0 | 650 | 2 | 374.5 | Dungeon | 749 | 720 | 29 | 0 | 650 | 2 | 374.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts D:2: 39 daAuts