Dungeon Crawl Stone Soup version 0.34-a0-824-g550f29803e (webtiles) character file. Game seed: 13572306285547124229 350 Jun0613 the Conjurer (level 6, 0/34 HPs) Began as a Deep Elf Conjurer on Sept 20, 2025. Slain by Edmund ... wielding a +1 flail of protection (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:16 (3096 turns). Jun0613 the Conjurer (Deep Elf Conjurer) Turns: 3096, Time: 00:02:17 Health: 0/34 AC: 4 Str: 4 XL: 6 Next: 34% Magic: 0/14 EV: 12 Int: 25 God: Gold: 173 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +2 robe {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 173 gold pieces. Inventory: Armour a - a +0 robe b - a +2 robe of cold resistance (worn) Jewellery c - a ring of see invisible (worn) d - an amulet of guardian spirit Scrolls c - 2 scrolls of fear {unknown} e - 2 scrolls of fog {unknown} h - 2 scrolls of identify {unknown} l - 2 scrolls of teleportation {unknown} m - 5 scrolls of brand weapon {unknown} Potions g - 2 potions of magic d - 5 potions of curing {unknown} f - 2 potions of attraction {unknown} j - a potion of mutation {unknown} k - a potion of might {unknown} n - 3 potions of heal wounds {unknown} o - 2 potions of invisibility {unknown} p - a potion of resistance {unknown} q - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 3.1 Dodging + Level 3.2 Stealth + Level 4.5 Spellcasting + Level 7.2 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Construct Spike Launche Frge 10% 2d3 13% 2 Lesser Beckoning Tloc 10% N/A 13% 2 Sublimation of Blood Necr 5% N/A 13% 2 Fulminant Prism Conj/Alch 11% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Rending Blade Conj/Frge 23% 2d7 19% 4 Swiftness Air 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Forge Lightning Spire Air/Frge 5% 3d4 65% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Hepliaklqana Shops: D:2 ( D:3 *[! Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund is moderately wounded. Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail (moderately wounded, 87% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund closely misses you. Unknown command. The searing ray hits Edmund. Edmund is heavily wounded. Edmund closely misses you. The searing ray hits Edmund! Edmund is severely wounded. Edmund misses you. The searing ray hits Edmund! Edmund is almost dead. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail (almost dead, 87% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection. You die... Edmund says, "I'd like to see a scythe do that!" ...#.## #.)...#.....#.# ...#..## ###+####....#.# ...'...## ....###...'.# .#.#....## ....###..#.# .#.#.....## ....###.#.# .#.##.....## ....####.# .#.###.....# ... #.# ...#####†#######@####..# #...............@......# #..................##### #################### You could see Edmund. Vanquished Creatures Menkaure (D:4) A killer bee (D:4) A hound (D:4) An orc priest (D:4) 7 adders 2 dart slugs An orc (D:3) A ribbon worm (D:2) 7 endoplasms 7 hobgoblins 3 jackals (D:4) 4 quokkas 11 ball pythons 9 bats 6 frilled lizards 5 goblins 8 kobolds 4 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 416 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 704 | D:1 | Reached skill level 5 in Conjurations 1021 | D:2 | Reached XP level 3. HP: 12/19 MP: 6/10 1099 | D:2 | Found Baefem's Weapon Emporium. 1248 | D:2 | Learned a level 2 spell: Searing Ray 1447 | D:2 | Reached XP level 4. HP: 6/24 MP: 2/12 1653 | D:2 | Reached skill level 6 in Conjurations 2102 | D:3 | Found Ypal's Distillery. 2145 | D:3 | Found a hazy altar of Hepliaklqana. 2198 | D:3 | Found Ekeq's Antique Armour Boutique. 2354 | D:3 | Found Hattif's Assorted Antiques. 2561 | D:4 | Found a statue of an orb of entropy. 2561 | D:4 | Found a staircase to the Ecumenical Temple. 2561 | D:4 | Found a statue of an orb of entropy. 2723 | D:4 | Reached XP level 5. HP: 22/28 MP: 6/13 2792 | D:4 | Noticed Menkaure 2796 | D:4 | Killed Menkaure 2797 | D:4 | Reached skill level 7 in Conjurations 2797 | D:4 | Reached XP level 6. HP: 33/33 MP: 8/14 2874 | D:4 | Reached skill level 1 in Fighting 3083 | D:4 | Noticed Edmund 3096 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, minmay_vboxes D:2: minmay_alternating_diamond, layout_loops_ring, serial_shops, nicolae_shop_statue_plus, supply_closet_lemuel, wad_floor_pattern_untrapped, kennysheep_doodads, minmay_tromino_v7 D:3: layout_rooms, nicolae_hepliaklqana_hazy_memory, serial_shops, shop, shop, nicolae_shop_industrial_runoff D:4: layout_basic, minmay_temple_entry_proselytizer, nrook_mini_backslash, minmay_misc_feat_rows, minmay_quadrilaterals, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.2 Spellcasting | 4 | 4.5 Stealth | 3 | 3.2 Dodging | 3 | 3.1 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 3 || 12 Melee: Unarmed | 9 | 3 || 12 Punch | 1 | || 1 Cast: Magic Dart | 86 | 70 || 156 Searing Ray | | 8 || 8 Read: Blinking | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 27 | 19 || 46 Dodge: Dodged | 25 | 18 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3095 | 2988 | 107 | 57 | 2529 | 4 | 773.8 | Dungeon | 3095 | 2988 | 107 | 57 | 2529 | 4 | 773.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1024 daAuts D:2: 999 daAuts D:4: 560 daAuts D:3: 510 daAuts