Jun0613 Level 1 of the Dungeon (6, -30, D:1) a +0 dagger (6, -21, D:1) a ball python skeleton a frilled lizard skeleton (14, -29, D:1) a rat skeleton (17, -2, D:1) a +0 dagger (17, -1, D:1) a bat skeleton (30, -17, D:1) a +0 scale mail (31, -37, D:1) a +0 dagger a stone (41, -44, D:1) a +0 dagger (43, -14, D:1) a +0 dagger (44, -42, D:1) a +0 short sword (52, -5, D:1) a +0 club (53, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 0, D:2) an adder corpse (skeletalised by now) (16, -4, D:2) an adder corpse (skeletalised by now) (21, -16, D:2) a +0 leather armour (29, 0, D:2) a ball python skeleton (29, 6, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Lugesoedei's Weapon Emporium 2 boomerangs (44 gold) the +10 short sword of Giwnoim {elec, rF+ Int+3} (855 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). 2 boomerangs (44 gold) 4 silver javelins (396 gold) a +0 short sword (33 gold) 2 throwing nets (66 gold) a +0 short sword (33 gold) (0, 0, D:3) the +3 scale mail "Inar" {Harm rElec rF++ rC-} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (1, -46, D:3) a +0 club a goblin skeleton (1, -30, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, -23, D:3) a +0 quarterstaff (4, -46, D:3) a +0 spear (11, 1, D:3) an adder skeleton (11, 15, D:3) 2 boomerangs (12, 11, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (14, -33, D:3) a bat skeleton (14, -13, D:3) an adder skeleton (14, -3, D:3) a +0 dagger (15, -35, D:3) a ball python skeleton (16, 15, D:3) a bat corpse (skeletalised by now) (18, -11, D:3) 6 poisoned darts (24, -1, D:3) a +0 scale mail (29, -22, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (29, -20, D:3) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) (29, -19, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, -24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -24, D:3) a hobgoblin corpse (skeletalised by now) (32, -23, D:3) a hobgoblin corpse (skeletalised by now) (36, -24, D:3) a +0 club a kobold skeleton (37, -24, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (46, 5, D:3) a +0 short sword 4 stones (52, -42, D:3) a +0 dagger (61, -47, D:3) a +0 war axe an orc corpse (skeletalised by now) (61, -46, D:3) a +0 club a goblin corpse (skeletalised by now) (62, -40, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (11, 12, D:4) a +0 ring mail (14, 2, D:4) a +0 robe (15, 16, D:4) a hound corpse (skeletalised by now) (21, -6, D:4) a +0 rapier a +0 leather armour (21, -1, D:4) the +0 robe of the Mind {Archmagi} Archmagi: It increases the power of your magical spells. (31, 39, D:4) a +0 flail a hobgoblin corpse (skeletalised by now) (43, 32, D:4) a +0 leather armour (44, 31, D:4) a ball python skeleton (50, 43, D:4) a +0 robe (58, -1, D:4) a +0 dagger (62, 26, D:4) a hobgoblin corpse (skeletalised by now) (66, 33, D:4) a +0 ring mail Level 5 of the Dungeon (22, 25, D:5) 16 gold pieces (23, -4, D:5) a +0 leather armour a +0 club (23, 19, D:5) a +0 mace (29, 6, D:5) a +0 dagger a +0 ring mail (29, 19, D:5) 10 gold pieces (29, 20, D:5) 81 gold pieces a +0 flail a +0 robe a +0 dagger a +0 dagger a +0 robe a wand of charming (6) a +0 hand axe 4 boomerangs a +0 giant spiked club a +0 mace a +0 plate armour (29, 21, D:5) 11 gold pieces a +0 shortbow (41, 8, D:5) a +0 dagger (41, 12, D:5) a +0 spear (41, 13, D:5) a +0 flail (42, 20, D:5) a +0 whip (43, 20, D:5) a +0 halberd (43, 21, D:5) a +0 whip a +0 leather armour (46, 6, D:5) a +0 whip of flaming a +0 robe (49, 3, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 1, D:6) a +0 club a +0 leather armour (7, 2, D:6) a +0 giant club