Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold skeleton (1, 0, D:1) a hobgoblin skeleton (15, 21, D:1) a bat corpse (skeletalised by now) (22, -8, D:1) a +0 leather armour (23, -2, D:1) a ball python skeleton (23, 31, D:1) a +0 dagger 3 stones (25, 17, D:1) a +0 whip (33, -3, D:1) a rat skeleton (33, -1, D:1) a frilled lizard skeleton (34, -3, D:1) a +0 whip a gnoll skeleton (34, -2, D:1) a kobold skeleton (35, -2, D:1) a rat skeleton (35, 16, D:1) a rat skeleton (39, 32, D:1) a +0 leather armour (44, 19, D:1) a +0 spear (50, 6, D:1) a +0 leather armour (52, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Faraom's Assorted Antiques the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2567 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 robe (22 gold) a wand of polymorph (8) (280 gold) a scroll of immolation (100 gold) a +0 flail (87 gold) a scroll of revelation (187 gold) a lightning rod (4/4) (1000 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -41, D:2) a +0 club (6, 2, D:2) the felid corpse of Natasha (skeletalised by now) (10, -14, D:2) the felid corpse of Natasha (skeletalised by now) (23, -32, D:2) a +0 whip (35, -17, D:2) a +0 club a goblin skeleton (42, -10, D:2) a rat corpse (skeletalised by now) (43, -9, D:2) a +0 dagger an orc corpse (skeletalised by now) (45, -39, D:2) a +0 club a +0 robe (50, -44, D:2) a +0 dagger (53, -23, D:2) a scarab talisman Level 3 of the Dungeon (11, -8, D:3) a +0 dagger (12, 9, D:3) a ball python skeleton (19, -11, D:3) a +0 war axe (27, -10, D:3) a +0 mace (38, 2, D:3) a +0 whip 5 stones a kobold skeleton (41, 12, D:3) a +0 club (48, 23, D:3) a maw talisman (50, 3, D:3) a +0 robe (56, 0, D:3) a frilled lizard skeleton (59, 13, D:3) a +0 leather armour Level 4 of the Dungeon (17, -29, D:4) a +0 club 5 poisoned darts (18, -31, D:4) a ball python corpse (skeletalised by now) (26, -22, D:4) a +0 robe (26, -21, D:4) a hobgoblin skeleton (34, -1, D:4) a +0 club (34, 0, D:4) a +0 dagger a +0 club an orc skeleton (36, -15, D:4) a +0 ring mail (38, -26, D:4) a +0 trident (62, 15, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a ring of protection from fire (0, 28, D:5) a +0 ring mail (6, 3, D:5) a +0 hand axe an orc skeleton (10, 14, D:5) a +0 ring mail (15, -5, D:5) a +0 shortbow (17, 10, D:5) an adder skeleton (31, -19, D:5) a hound corpse (skeletalised by now) (39, -2, D:5) a +0 leather armour (47, 8, D:5) a +0 vampiric dagger (50, -14, D:5) a hound corpse (skeletalised by now) (51, 13, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (6, -13, D:6) a scorpion corpse (6, 0, D:6) a +0 spear (7, -12, D:6) an adder corpse