Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 1857803637811769660 75 Jun0613 the Slasher (level 4, -1/34 HPs) Began as a Coglin Gladiator on Aug 9, 2025. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1122 turns). Jun0613 the Slasher (Coglin Gladiator) Turns: 1122, Time: 00:01:04 Health: -1/34 AC: 8 Str: 14 XL: 4 Next: 31% Magic: 4/4 EV: 11 Int: 7 God: Gold: 84 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword {Nittaya} rCold + . . (50%) f - +0 dagger {Aida} rNeg . . . (100%) g - +2 ring mail {rC+} rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: mighty, attractive, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Nittaya} f - a +0 dagger (offhand) {Aida} Missiles d - 3 throwing nets (quivered) h - 4 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +2 ring mail of cold resistance (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} j - a scroll of noise {unknown} l - a scroll of amnesia {unknown} Potions A - a potion of attraction m - a potion of might k - a potion of haste {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.5 Fighting * Level 3.8 Long Blades + Level 2.3 Throwing + Level 1.1 Armour + Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 67% 1 Sandblast Erth 0% 2d4 67% 1 Slow Hex 0% N/A 67% 1 Summon Small Mammal Summ 0% N/A 67% 1 Inner Flame Hex/Fire 0% N/A 96% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 96% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Death Channel Necr 0% N/A 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. You hit Terence with your +0 long sword. Terence hits you with a +0 short sword. Something hits you! You hit Terence but do no damage. Terence is moderately wounded. You barely miss Terence with your +0 dagger. Terence hits you with a +0 short sword. Something hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. d -> A - a potion of attraction Terence looks irritated. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. f -> m - a potion of might Something hits you but does no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. You hit Terence but do no damage. Terence is moderately wounded. You barely miss Terence with your +0 dagger. Terence misses you. Natasha casts a spell. Something hits you but does no damage. You hit Terence with your +0 long sword. Terence is heavily wounded. You barely miss Terence with your +0 dagger. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. You hit Terence with your +0 dagger. Something hits you but does no damage. Terence hits you but does no damage. You puncture Terence with your +0 dagger! You kill Terence! Something hits you. You die... ............# ....>.....###### #.##.##.......# . ##......#.####.####### ...#...#.#.#<.††......... .......?....#####.####### ##.#...#.#..# #.# ##.......# #.###### #.##@##.# #......# #. #)##.# ######.# #. #{# .# #.# # #h# ###.## 5g. #..... .(# ##.#.#. ### #....>. .######..#.#. ............. You could see Natasha, a cerulean imp (summoned) and a goblin. Vanquished Creatures Terence (D:2) Natasha (D:2) 3 adders (D:2) A dart slug (D:2) 2 endoplasms (D:2) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats 3 frilled lizards 4 giant cockroaches 3 goblins 2 kobolds (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 182 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 760 | D:2 | Noticed Natasha 768 | D:2 | Killed Natasha 769 | D:2 | Reached XP level 3. HP: 8/28 MP: 3/3 968 | D:2 | Reached skill level 1 in Armour 968 | D:2 | Reached XP level 4. HP: 22/34 MP: 4/4 1104 | D:2 | Noticed Terence 1109 | D:2 | Noticed Sigmund 1112 | D:2 | Noticed Natasha 1118 | D:2 | HP: 1/34 [Terence/+0 short sword (6)] 1122 | D:2 | Killed Terence 1122 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_loops_ring D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, uniq_sigmund, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.3 Armour | 1 | 1.1 Dodging | 3 | 3.0 Fighting | | 2.5 Long Blades | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 52 | 24 || 76 Dagger | 47 | 21 || 68 Throw: Javelin | | 1 || 1 Use: Potion | | 2 || 2 Armour: Leather armour | 15 | || 15 Ring mail | 30 | 25 || 55 Dodge: Dodged | 28 | 12 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1131 | 1096 | 35 | 0 | 886 | 2 | 565.5 | Dungeon | 1131 | 1096 | 35 | 0 | 886 | 2 | 565.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:2: 402 daAuts