Jun0613 Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (6, 39, D:1) a hobgoblin corpse (skeletalised by now) (20, 40, D:1) a ball python corpse (skeletalised by now) (23, 48, D:1) a hobgoblin corpse (skeletalised by now) (26, 49, D:1) a +0 dagger 5 stones (29, 31, D:1) a rat skeleton (34, 10, D:1) a ball python corpse (skeletalised by now) (46, 23, D:1) a quill talisman (47, 21, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (49, 55, D:1) a frilled lizard corpse (skeletalised by now) (50, 23, D:1) a rat corpse (skeletalised by now) (55, 37, D:1) a +0 spear (58, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 7, D:2) a staff of death (3, 6, D:2) a rat corpse (skeletalised by now) (3, 8, D:2) a rat corpse (skeletalised by now) (10, -6, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, -9, D:2) a +0 quarterstaff (14, -17, D:2) a +0 dagger (15, -5, D:2) 15 gold pieces (15, -4, D:2) a +0 robe (15, -3, D:2) 5 curare-tipped darts (16, -5, D:2) 17 gold pieces (16, -4, D:2) a scroll of blinking (16, -3, D:2) a quill talisman (17, -5, D:2) a +0 whip (17, -4, D:2) 2 scrolls of identify (17, -3, D:2) a parchment of Call Imp (21, 31, D:2) a +0 scale mail (25, 15, D:2) a +0 club (31, -9, D:2) a +0 club (35, -11, D:2) a +0 mace (36, -15, D:2) a +0 mace (39, 19, D:2) a +0 club (41, -12, D:2) 20 gold pieces (41, 17, D:2) a ball python skeleton (48, -1, D:2) a +1 hand axe of distortion Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (1, -4, D:3) a potion of attraction (1, 8, D:3) a +0 leather armour (5, 18, D:3) a +0 club (9, -10, D:3) a +0 helmet (23, 3, D:3) a +0 dagger a stone (28, 3, D:3) an adder corpse (skeletalised by now)