Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (3, -7, D:1) a frilled lizard skeleton (4, -7, D:1) a jackal skeleton (8, 34, D:1) a ball python corpse (skeletalised by now) (11, 22, D:1) a +0 leather armour (16, -3, D:1) a bat skeleton (16, 9, D:1) a stone (19, -9, D:1) a jackal skeleton (24, -10, D:1) a hobgoblin skeleton (25, -7, D:1) an inkwell talisman (26, -10, D:1) a +0 leather armour (37, 4, D:1) a +0 whip (41, -5, D:1) a +0 club Level 2 of the Dungeon (11, 3, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (29, 8, D:2) a bat skeleton (32, -17, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (38, -22, D:2) a +0 leather armour (39, 8, D:2) a bat skeleton (40, 8, D:2) a +0 club a +0 robe the human skeleton of Jessica (41, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -19, D:2) a +0 dagger a kobold skeleton (52, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 15, D:2) a +0 dagger (54, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc corpse (2, -10, D:3) a scroll of identify (7, -6, D:3) a +0 club (25, 6, D:3) a jackal corpse (32, 18, D:3) a +0 dagger a +0 sling