Jun0613 Level 1 of the Dungeon [Shop] Qusom Pae's Magic Scroll Shop a scroll of revelation (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) (0, 18, D:1) a bat skeleton (8, 1, D:1) a +0 robe (14, 6, D:1) a talisman of death (20, -12, D:1) a +0 hand axe (20, 33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 5, D:1) a +0 club (44, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 32, D:1) a +0 robe Level 2 of the Dungeon (1, -5, D:2) a +0 ring mail (13, -11, D:2) a rat skeleton (14, -12, D:2) a +0 dagger a kobold skeleton (14, 2, D:2) a +0 dagger a goblin skeleton (32, 18, D:2) a rat corpse (skeletalised by now) (36, -4, D:2) a quokka skeleton (41, 23, D:2) a ball python corpse (skeletalised by now) (42, -5, D:2) a +0 hand axe an orc corpse (skeletalised by now) (45, -13, D:2) a +0 whip (49, 20, D:2) a hobgoblin corpse (skeletalised by now) (50, 20, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (51, -1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 20, D:3) a +0 dagger a bat corpse (skeletalised by now) (15, 5, D:3) a quill talisman (24, 24, D:3) a ball python corpse (skeletalised by now) (25, 13, D:3) an adder skeleton (33, 2, D:3) 3 large rocks (38, 2, D:3) a +0 trident (45, 23, D:3) a +0 dagger a +0 short sword a +0 chain mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 23, D:3) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (50, 52, D:3) a hobgoblin corpse (skeletalised by now) (56, 45, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 6, D:4) a +0 short sword 2 poisoned darts (8, 13, D:4) an adder corpse (skeletalised by now) (11, -21, D:4) a hobgoblin corpse (skeletalised by now) (11, -15, D:4) an inkwell talisman (12, -33, D:4) a +0 dagger (15, -29, D:4) a +0 short sword (16, 10, D:4) a +0 whip (19, -27, D:4) a +0 ring mail (20, 0, D:4) a hobgoblin skeleton (21, -32, D:4) a ball python corpse (skeletalised by now) (30, 9, D:4) a +0 mace of protection (31, -27, D:4) a +0 club an orc skeleton (31, -26, D:4) a +0 dagger an adder skeleton an orc skeleton (34, -24, D:4) a +0 trident (35, 10, D:4) a +0 club (40, -35, D:4) a +0 whip an orc corpse (skeletalised by now) (40, -21, D:4) a +0 club a goblin skeleton (41, -36, D:4) a +0 mace a +0 ring mail (41, -35, D:4) a +0 hand axe a +0 mace (44, -35, D:4) a +0 short sword a stone (54, -19, D:4) a +0 dagger (54, -12, D:4) a +0 sling (55, -22, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the +5 dagger of Poverty {freeze, ^Fragile rCorr Int+6 Dex-2} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). (1, 9, D:5) a +0 flail a gnoll skeleton (1, 10, D:5) a +0 whip a gnoll skeleton (2, 10, D:5) a +0 flail (15, 2, D:5) a +0 club a +0 leather armour an iguana skeleton an orc skeleton (15, 3, D:5) a +0 flail an iguana skeleton (15, 4, D:5) a +0 heavy hand axe (19, -8, D:5) a hound corpse (skeletalised by now) (23, -18, D:5) an iguana corpse (skeletalised by now) (25, -27, D:5) a staff of conjuration (26, 15, D:5) an iguana corpse (skeletalised by now) (29, -5, D:5) a +0 ring mail (34, 21, D:5) an adder skeleton (40, 0, D:5) a +0 robe (43, -5, D:5) a +0 giant club (45, -25, D:5) a ring of magical power (57, -8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 8, D:6) a +0 quarterstaff (3, 12, D:6) a +0 flail (4, 30, D:6) a +0 short sword an orc corpse (skeletalised by now) (5, 18, D:6) a +0 robe (5, 20, D:6) a steam dragon corpse (skeletalised by now) (6, 1, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (15, 35, D:6) an adder skeleton (18, 36, D:6) a +0 club a +0 dagger a +0 whip a +0 giant club a +2 battleaxe of electrocution a +0 robe a +0 short sword 3 poisoned darts a +0 giant club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) an ogre corpse (skeletalised by now) a kobold corpse (skeletalised by now) an ogre corpse (skeletalised by now) (19, 36, D:6) a +0 whip 3 poisoned darts (21, 34, D:6) 3 potions of moonshine (21, 36, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (25, 21, D:6) a +2 glaive of freezing a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (29, 42, D:6) a bullfrog skeleton (33, 52, D:6) a +0 chain mail (33, 54, D:6) a +0 scale mail (41, 13, D:6) a +0 whip (51, 18, D:6) a +0 plate armour Level 7 of the Dungeon (10, 18, D:7) a +0 whip (11, 32, D:7) an amulet of the acrobat (12, 12, D:7) a +0 dagger a +0 leather armour (12, 14, D:7) a +0 dagger a +0 robe an orc skeleton (13, 10, D:7) a +0 dagger a +0 leather armour an orc skeleton (13, 12, D:7) a +0 short sword an orc skeleton (13, 13, D:7) a +0 hand axe an orc skeleton (18, 18, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (23, -8, D:7) a howler monkey corpse (23, -7, D:7) a black bear corpse the Ecumenical Temple