Jun0613 Level 1 of the Dungeon (0, 0, D:1) a potion of invisibility (3, 4, D:1) a jackal corpse (skeletalised by now) (6, -5, D:1) a goblin skeleton (15, -5, D:1) a +0 dagger a +0 dagger a hobgoblin skeleton (16, -5, D:1) 7 stones (29, -10, D:1) a bat corpse (skeletalised by now) (35, 0, D:1) a +0 scale mail (35, 6, D:1) a +0 mace (37, 13, D:1) a +0 dagger (43, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -6, D:1) a frilled lizard skeleton (49, -2, D:1) a hobgoblin skeleton (49, -1, D:1) a hobgoblin skeleton (50, 26, D:1) a +0 leather armour (53, -11, D:1) a +0 dagger (53, 36, D:1) a +0 dagger (60, -15, D:1) a hobgoblin corpse (skeletalised by now) (61, -15, D:1) a +0 dagger (65, 38, D:1) a potion of ambrosia Level 2 of the Dungeon (9, -5, D:2) a quokka corpse (skeletalised by now) (12, -13, D:2) a +0 club (12, -8, D:2) an adder corpse (13, -6, D:2) a staff of alchemy (18, -22, D:2) a bat corpse (19, -17, D:2) a +0 whip (29, -20, D:2) a +0 short sword 2 stones a kobold corpse (29, -13, D:2) a potion of curing (46, -16, D:2) a potion of brilliance (48, -40, D:2) a goblin corpse (49, -40, D:2) a +0 dagger a scroll of identify a goblin corpse