Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 10884024375399231996 26 Jun0613 the Slasher (level 3, -1/27 HPs) Began as a Coglin Gladiator on June 9, 2025. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (883 turns). Jun0613 the Slasher (Coglin Gladiator) Turns: 883, Time: 00:00:40 Health: -1/27 AC: 4 Str: 14 XL: 3 Next: 8% Magic: 3/3 EV: 11 Int: 7 God: Gold: 29 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword {Tejnoor} rCold . . . f - +0 dagger {Wystan} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Tejnoor} f - a +0 dagger (offhand) {Wystan} Missiles d - 3 throwing nets e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls of enchant weapon {unknown} h - 3 scrolls of identify {unknown} Potions i - a potion of curing {unknown} Skills: + Level 2.2 Fighting * Level 3.4 Long Blades + Level 2.1 Throwing + Level 0.5 Armour + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence barely misses you. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. You hit Terence but do no damage. The bat barely misses you. Terence barely misses you. You barely miss Terence with your +0 long sword. Terence is heavily wounded. You hit Terence with your +0 dagger. The bat hits you but does no damage. The dart slug barely misses you. Terence misses you. You closely miss Terence with your +0 long sword. Terence is heavily wounded. You closely miss Terence with your +0 dagger. The bat hits you but does no damage. The rat bites you but does no damage. Terence screams, "I'm retired! Go away!" Terence closely misses you. The dart slug misses you. Terence barely misses you. The dart slug bites you but does no damage. The bat hits you but does no damage. The bat attacks as it pursues you! The bat misses you. The bat closely misses you. Terence attacks as he pursues you! Terence misses you. The bat hits you but does no damage. The bat barely misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! You die... Terence says, "And stay out!" # ##...#......#..## #.#................. ###.#.#..##.....#..#.. ...................... ##########..............#..#.. .............................. ...........##................. ...........####..#@##...#..... ...........#....@b.r....((.... .....<...........#.#.......... ...................w.......... ..........................$(.. .................#.#.......... ..........######...#.......... ..........### #####........# ............# #........ .......<....# You could see Terence (poisoned), a dart slug, a bat and a rat. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 233 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 697 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/3 867 | D:2 | Noticed Terence 883 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.1 Fighting | | 2.2 Long Blades | | 3.4 Armour | | 0.5 Dodging | | 2.9 Action || total ---------------------------++------- Melee: Dagger || 60 Long sword || 59 Throw: Dart || 3 Armour: Leather armour || 52 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 886 | 877 | 9 | 59 | 637 | 2 | 443.0 | Dungeon | 886 | 877 | 9 | 59 | 637 | 2 | 443.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 85 daAuts