Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 41, D:1) a +0 whip (6, 20, D:1) a +0 club (10, 54, D:1) a +0 short sword (11, 53, D:1) a quokka corpse (skeletalised by now) (13, 55, D:1) a +0 robe (24, 34, D:1) a staff of death (38, 2, D:1) a rat skeleton (39, 33, D:1) a +0 robe (39, 41, D:1) a ball python corpse (skeletalised by now) (39, 43, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (40, 3, D:1) a +0 club (40, 4, D:1) a hobgoblin skeleton (44, 21, D:1) a ball python skeleton (56, 8, D:1) a bat corpse (skeletalised by now) (64, 32, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Posob's Antique Armour Shoppe a +0 scale mail (100 gold) the +3 pair of mountain boots {steadfast, rC+} (837 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +0 helmet (112 gold) the +3 ring mail "Xoqed" {rF+ rCorr} (965 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (1002 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. a +0 chain mail (150 gold) +1 steam dragon scales (1175 gold) a +0 kite shield (175 gold) a +0 leather armour of fire resistance (225 gold) (5, 1, D:2) the scarf of Pandemonium {shadows, *Silence Int+2 SInv} *Silence: It may silence you when you take damage. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (6, -6, D:2) a quokka corpse (6, -5, D:2) a +0 dagger (9, 12, D:2) a +0 sling (10, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, -5, D:2) 3 stones (12, 9, D:2) a ball python corpse (skeletalised by now) (17, -9, D:2) a bat corpse (19, -15, D:2) 7 stones (19, 19, D:2) 6 stones (20, 5, D:2) a jackal corpse (skeletalised by now) (21, 16, D:2) a +0 whip a kobold corpse (skeletalised by now) (23, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 2, D:2) a +0 sling (26, -5, D:2) a +0 club a goblin skeleton (30, -8, D:2) a +0 flail a +0 chain mail the human skeleton of Terence (34, 5, D:2) a +0 dagger a goblin skeleton (36, 25, D:2) 5 stones (42, -4, D:2) a quokka corpse (skeletalised by now) (48, -5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of vulnerability (6, -3, D:3) a quokka corpse (6, -2, D:3) a +0 dagger a +0 sling (7, -4, D:3) a bat corpse (15, -3, D:3) a scroll of identify