Jun0613 Level 1 of the Dungeon (1, -6, D:1) a quokka corpse (skeletalised by now) (1, -5, D:1) a +0 dagger (3, -6, D:1) a rat corpse (skeletalised by now) (5, -14, D:1) a frilled lizard corpse (skeletalised by now) (6, 18, D:1) an amulet of regeneration (8, 37, D:1) a +0 chain mail (11, 32, D:1) a +0 leather armour (13, -7, D:1) an inkwell talisman (13, -2, D:1) a rat skeleton (15, 32, D:1) a ball python corpse (skeletalised by now) (20, 13, D:1) 3 stones (22, 15, D:1) a frilled lizard corpse (skeletalised by now) (25, 17, D:1) a +6 ring of dexterity (29, 0, D:1) a +0 club a goblin skeleton (38, 5, D:1) a +0 sling (43, 20, D:1) 3 large rocks Level 2 of the Dungeon (0, 0, D:2) 2 stones (8, 11, D:2) a +0 whip (8, 51, D:2) the +5 mace "Wusche" {vamp, rElec rPois rC- Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (9, 11, D:2) an adder skeleton (9, 51, D:2) a quokka corpse (skeletalised by now) (11, 26, D:2) a +0 sling (16, 18, D:2) 3 stones (22, 16, D:2) a ring of ice (26, 31, D:2) a +0 dagger (28, 25, D:2) 8 stones (30, 28, D:2) 4 stones (36, 6, D:2) 4 stones (48, 20, D:2) 4 stones a +0 club a kobold skeleton (50, 8, D:2) a rat corpse (skeletalised by now) (51, 12, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 club a +0 whip a quokka corpse (1, 2, D:3) 8 gold pieces a +0 vampiric dagger (6, -16, D:3) a quill talisman (6, -6, D:3) an adder corpse