Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 24, D:1) a +0 plate armour (7, 24, D:1) a staff of conjuration (11, 7, D:1) a +0 trident (18, 27, D:1) a hobgoblin skeleton (20, -4, D:1) 4 large rocks (20, 1, D:1) a +0 dagger (25, 29, D:1) a frilled lizard corpse (skeletalised by now) (26, 2, D:1) a +0 club (29, 28, D:1) a +0 leather armour (35, 9, D:1) 5 stones (39, 0, D:1) a stone (39, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -1, D:1) an inkwell talisman (48, -1, D:1) a ring of wizardry (50, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 8, D:2) 3 stones (3, 6, D:2) a hobgoblin corpse (skeletalised by now) (3, 9, D:2) a bat corpse (skeletalised by now) (10, 0, D:2) a +0 dagger (13, -7, D:2) an adder corpse (skeletalised by now) (17, 3, D:2) a +0 leather armour (23, -2, D:2) a +0 spear (24, 8, D:2) a +0 scale mail (25, 4, D:2) a ring of ice (27, 6, D:2) a +0 dagger a kobold skeleton (33, -14, D:2) a frilled lizard corpse (skeletalised by now) (33, 3, D:2) a +2 short sword of venom 6 stones a kobold skeleton (34, 6, D:2) a +0 short sword (38, 7, D:2) a +0 scale mail (39, 21, D:2) a +0 club 3 stones (41, -11, D:2) a +0 short sword (41, 21, D:2) a quokka corpse (skeletalised by now) (42, 16, D:2) a ball python skeleton (44, 12, D:2) a ball python skeleton (48, 11, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, -2, D:3) a +0 dagger (3, -4, D:3) a hobgoblin corpse (skeletalised by now) (4, -49, D:3) a +0 dagger a goblin skeleton (4, -7, D:3) a +0 dagger (11, -28, D:3) 4 stones (13, -35, D:3) a +0 club (16, -16, D:3) a +0 dagger (17, -39, D:3) 6 stones (17, -5, D:3) a rat corpse (skeletalised by now) (17, 8, D:3) a +0 dagger (27, -40, D:3) a ball python skeleton (34, -12, D:3) a ring of protection from fire (44, -50, D:3) a +0 short sword 3 stones (44, -27, D:3) 3 curare-tipped darts (47, -48, D:3) a +0 dagger a jackal skeleton a jackal skeleton (47, -28, D:3) a hobgoblin corpse (skeletalised by now) (48, -49, D:3) a +0 dagger a stone a kobold skeleton (48, -27, D:3) a +0 leather armour (48, -23, D:3) 6 stones (49, -42, D:3) a +2 dagger of electrocution (49, 5, D:3) a bat corpse (skeletalised by now) (50, -19, D:3) a +0 trident 2 boomerangs an orc skeleton (52, -27, D:3) 4 stones (52, -20, D:3) a +0 hand axe (52, -19, D:3) a +0 dagger a +0 robe an orc skeleton (53, -19, D:3) a +0 hand axe an orc skeleton Level 4 of the Dungeon (0, 0, D:4) the +0 orcbow "Heysh" {freeze, rElec rF- MP-6 Dex+8} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. MP-6: It affects your magic capacity (-6). Dex+8: It affects your dexterity (+8). a +0 club an orc skeleton (2, 6, D:4) a +0 club (8, -16, D:4) a +0 robe (10, 14, D:4) a hound corpse (skeletalised by now) (14, -40, D:4) 9 stones (15, -29, D:4) an iguana skeleton (16, -29, D:4) a +0 short sword (20, 3, D:4) a +2 spear of flaming (22, -37, D:4) a +0 club (26, -5, D:4) a hobgoblin corpse (skeletalised by now) (44, 1, D:4) an iguana corpse (skeletalised by now) (54, -30, D:4) a +0 robe (57, 0, D:4) a +0 dagger Level 5 of the Dungeon (8, -1, D:5) a +0 giant club (12, 24, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (13, 23, D:5) a +0 dagger an orc corpse (skeletalised by now) (14, 23, D:5) a staff of air a +0 short sword a +0 ring mail a ring of fire (14, 24, D:5) a +0 club (17, 32, D:5) a jackal corpse (skeletalised by now) (19, 23, D:5) a +0 dagger (19, 35, D:5) a jackal corpse (skeletalised by now) (28, -3, D:5) 2 stones (36, 37, D:5) 6 javelins (40, 7, D:5) a +0 whip (45, -10, D:5) 2 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (20, -6, D:6) a +0 whip an orc skeleton (22, -6, D:6) 3 silver javelins (32, -5, D:6) 8 stones (39, -7, D:6) a +0 robe (40, 11, D:6) a +0 club