Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 14176306024913752523 301 Jun0613 the Shooter (level 6, -1/47 HPs) Began as a Coglin Hunter on May 18, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:52 (2488 turns). Jun0613 the Shooter (Coglin Hunter) Turns: 2488, Time: 00:02:53 Health: -1/47 AC: 7 Str: 11 XL: 6 Next: 37% Magic: 6/6 EV: 10 Int: 9 God: Gold: 119 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Ealdgyð} rCold . . . d - +0 sling {Gnaeus} rNeg . . . i - +0 ring mail rPois . (no helmet) rElec . p - +0 cloak of Muvim {Harm rCorr} rCorr + e - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (-1 -> -33), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ealdgyð} d - a +0 sling (offhand) {Gnaeus} Armour b - a +0 leather armour e - a +0 pair of gloves (worn) i - a +0 ring mail (worn) p - the +0 cloak of Muvim (worn) {Harm rCorr} (You found it on level 4 of the Dungeon) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Scrolls c - a scroll of butterflies g - 3 scrolls of identify {unknown} h - a scroll of immolation {unknown} l - a scroll of fear {unknown} Potions f - 2 potions of brilliance {unknown} j - a potion of haste {unknown} k - 3 potions of curing {unknown} m - a potion of magic {unknown} n - a potion of attraction {unknown} o - a potion of enlightenment {unknown} Skills: + Level 3.4 Fighting + Level 4.4 Ranged Weapons - Level 2.0 Armour + Level 3.0 Dodging + Level 2.6 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 67% 1 Blink Tloc 0% N/A 82% 2 Call Imp Summ 0% N/A 82% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin closely misses you. The water moccasin bites you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! A gnoll comes into view. It is wielding a +0 halberd. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You feel extremely sick. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You feel extremely sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin closely misses you. You climb upwards. You die... .~.#...#.###.###.# #.# #....## .~..÷..##.#.####.####.###.#.## .~....(....####....##.##.÷..##### #≈#..#.##.##.......##.#.###...... #≈#..#.#................# #...... ###........#.###.#.##.#.###.##... ###.##.#...#.###.#.##.##...###... #.#.##.#....<....S............... #.#.............@.........####... #........###.#####.##.##### #... ########## #.# #.##.# #... #.# #.##.########... #.# #............... ######## #.# ####)########..# .......#####.# ##.## ####... ######.......# #...####.....# ######### #........##### You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:4) A hound (D:3) A sleepcap (D:3) Natasha (thrice) (D:2) 6 adders 3 gnolls (D:3) A dart slug (D:1) An orc (D:3) A ribbon worm (D:2) 8 endoplasms 3 giant cockroaches 5 hobgoblins 3 jackals (D:3) 3 quokkas 2 ball pythons 5 bats 4 frilled lizards 4 goblins 10 kobolds 8 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 57 | D:1 | Reached skill level 1 in Stealth 60 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 397 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 498 | D:2 | Noticed Natasha 501 | D:2 | Killed Natasha 502 | D:2 | Reached skill level 1 in Armour 514 | D:2 | Noticed Natasha 525 | D:2 | Killed Natasha 526 | D:2 | Reached XP level 4. HP: 20/34 MP: 4/4 589 | D:2 | Reached skill level 4 in Ranged Weapons 690 | D:2 | Noticed Natasha 713 | D:2 | Killed Natasha 714 | D:2 | Reached XP level 5. HP: 40/40 MP: 5/5 1692 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 2118 | D:4 | Identified the +0 cloak of Muvim {Harm rCorr} 2480 | D:4 | Noticed a water moccasin 2488 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, nicolae_concentric_dashed_squares_mild D:2: layout_basic, uniq_natasha D:3: layout_loops_ring, amcnicky_mini_pool_small, minmay_misc_feat_alley, chequers_serial_rivers_micro_a D:4: layout_loops_ring, gammafunk_temple_overflow_pools, moated_statue Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 | 2.6 Dodging | 2 3 | 3.0 Armour | 1 2 | 2.0 Ranged Weapons | 4 | 4.4 Fighting | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 110 | 260 || 370 Use: Scroll | | 1 || 1 Armour: Leather armour | 11 | 12 || 23 Ring mail | | 9 || 9 Dodge: Dodged | 7 | 36 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2540 | 2397 | 143 | 60 | 1903 | 4 | 635.0 | Dungeon | 2540 | 2397 | 143 | 60 | 1903 | 4 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 878 daAuts D:3: 739 daAuts D:1: 502 daAuts D:4: 419 daAuts