Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 robe a ball python corpse (skeletalised by now) (1, 8, D:1) 3 poisoned darts (1, 12, D:1) a +0 dagger (10, 25, D:1) a +0 leather armour (14, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 3, D:1) a +0 sling (20, 9, D:1) a +0 short sword a +0 leather armour (21, 18, D:1) a rimehorn talisman (25, 0, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (34, 30, D:1) a +0 dagger (39, 2, D:1) a jackal skeleton (42, 11, D:1) a hobgoblin skeleton (45, 5, D:1) a +0 club (48, -1, D:1) 7 stones Level 2 of the Dungeon [Shop] Xiqeixal's Weapon Emporium a +0 hand axe (33 gold) a +0 dire flail (55 gold) a +3 long sword of electrocution (282 gold) a +0 dagger (22 gold) the +4 long sword of Midsummer {flame, Int+4 Dex-3 SInv} (435 gold) Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. a +0 war axe (38 gold) (0, 0, D:2) a +0 short sword (6, -37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (16, -12, D:2) a +0 club (21, -14, D:2) a +0 dagger (24, -3, D:2) 6 datura-tipped darts (25, -11, D:2) 4 poisoned darts (29, -28, D:2) a rat corpse (skeletalised by now) (35, -43, D:2) a +0 club (35, -20, D:2) a frilled lizard skeleton (45, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -30, D:2) a +0 rapier (51, -36, D:2) a +0 club (53, -25, D:2) a bat corpse (skeletalised by now) (58, -10, D:2) a +0 leather armour (59, -19, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll skeleton a hound skeleton (1, 6, D:3) an adder skeleton (2, 1, D:3) 3 stones (2, 6, D:3) a +0 club (2, 14, D:3) a +0 short sword (3, 10, D:3) a quokka skeleton (3, 15, D:3) a +0 mace a boomerang (4, 8, D:3) a +0 dagger (7, 4, D:3) a +0 hand axe (8, 33, D:3) a +0 hand axe an orc corpse (skeletalised by now) (10, 9, D:3) a hobgoblin corpse (skeletalised by now) (14, 4, D:3) a frilled lizard skeleton (28, 7, D:3) a +0 club (30, 25, D:3) a +0 dagger a goblin skeleton (33, 39, D:3) a quokka skeleton (34, 40, D:3) a jackal skeleton (38, 31, D:3) a ball python skeleton (38, 36, D:3) a jackal skeleton (38, 54, D:3) an amulet of magic regeneration (39, 8, D:3) a staff of fire (40, 53, D:3) a +0 rapier (42, 10, D:3) a ring of flight (52, 26, D:3) a frilled lizard skeleton (53, 24, D:3) 6 stones Level 4 of the Dungeon (8, -9, D:4) a ring of resist corrosion (8, -2, D:4) an iguana skeleton (12, 1, D:4) a +0 trident (17, 31, D:4) 5 stones (19, 27, D:4) 3 stones (22, 29, D:4) 5 stones (24, -6, D:4) a +0 dagger (28, 23, D:4) a +0 giant club a +2 mace of venom a +0 ring mail an ogre skeleton (33, -17, D:4) a +0 mace (33, 19, D:4) a jackal corpse (skeletalised by now) (40, 33, D:4) a +0 whip (43, 23, D:4) a +0 robe (45, 14, D:4) a +0 spear (48, 25, D:4) a +2 long sword of holy wrath (49, 3, D:4) a +0 great mace Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -21, D:5) a +0 dagger a +0 robe (3, -21, D:5) a +0 cloak (4, -28, D:5) 6 stones (5, -25, D:5) a +0 hand axe 3 boomerangs (10, -38, D:5) a +0 club (11, -23, D:5) a +0 dagger an orc corpse (skeletalised by now) (13, 8, D:5) the +2 dagger of the Thieving Messenger {pain, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (16, -31, D:5) a +0 whip (20, -26, D:5) a +0 giant spiked club (20, -24, D:5) a +0 dagger (26, -23, D:5) a +0 dagger an orc skeleton (29, -19, D:5) a hound skeleton (33, -26, D:5) a +0 falchion (41, 0, D:5) a +0 leather armour Level 6 of the Dungeon (3, 2, D:6) a +0 club 2 stones a kobold corpse