Jun0613 Level 1 of the Dungeon [Shop] Seysett's One-of-a-Kind Rings a +4 ring of strength (unknown) (150 gold) a +7 ring of protection (unknown) (1035 gold) a +9 ring of strength (unknown) (780 gold) the ring of Xom's Wrath {^Drain rF+++ EV+5 Str+5} (829 gold) [ring of evasion] ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). a +2 ring of protection (unknown) (100 gold) a +6 ring of slaying (unknown) (780 gold) a +3 ring of evasion (unknown) (100 gold) the ring "Lirruiqarra" {rF++ Will+ RMsl} (635 gold) [ring of willpower] rF++: It greatly protects you from fire. Will+: It increases your willpower. RMsl: It protects you from missiles. (0, 0, D:1) a +0 scale mail (2, -34, D:1) a frilled lizard corpse (skeletalised by now) (6, -30, D:1) a staff of death (10, -3, D:1) a bat corpse (skeletalised by now) (12, -39, D:1) a ball python skeleton (13, -8, D:1) a ring of protection from cold (15, -9, D:1) a +0 quarterstaff (16, -37, D:1) a ball python skeleton (18, -38, D:1) a frilled lizard skeleton (25, 5, D:1) a ball python corpse (skeletalised by now) (37, 1, D:1) a +0 leather armour (39, -39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (51, -37, D:1) 6 stones (54, -14, D:1) an orb of wrath Level 2 of the Dungeon [Shop] Jarch's Book Boutique a book of Air (220 gold) a book of Spatial Translocations (180 gold) a book of Armaments (360 gold) Mamiskoa's Catalogue of Toxicants (300 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Ignite Poison Fire/Alchemy 4 c - Alistair's Intoxication Alchemy 5 Total Understanding of Casting (200 gold) Spells Type Level a - Death's Door Necromancy 9 a book of Burglary (220 gold) a book of Death (440 gold) a book of Battle (320 gold) a book of Winter (280 gold) a book of the Tundra (300 gold) a book of Necromancy (180 gold) a book of Burglary (220 gold) (0, 0, D:2) a +0 dagger (4, 32, D:2) a +0 club (11, 24, D:2) 17 gold pieces (12, 23, D:2) 9 gold pieces (13, 22, D:2) 17 gold pieces (14, 10, D:2) a rat skeleton (17, 30, D:2) a +0 robe (40, 13, D:2) a +0 whip an orc corpse (skeletalised by now) (40, 15, D:2) a +0 mace a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 13, D:2) a +0 dagger (still there?) a +1 leather armour of fire resistance (still there?) 2 boomerangs (still there?) a +0 hand axe (still there?) an orc corpse (skeletalised by now) (still there?) Level 3 of the Dungeon (8, -28, D:3) a +0 leather armour (12, -5, D:3) 2 stones (13, -20, D:3) a +0 club (17, -21, D:3) 6 stones (26, -4, D:3) 7 stones a +0 short sword (32, -20, D:3) a rat skeleton (33, -32, D:3) a bat skeleton (37, -17, D:3) a +0 pair of gloves (39, -44, D:3) a +0 short sword (39, -16, D:3) a ring of poison resistance (46, -38, D:3) 7 stones (46, -2, D:3) 5 stones a +0 dagger a frilled lizard skeleton (46, 6, D:3) a +0 sling (49, -6, D:3) a +0 ring mail (50, -23, D:3) a +0 dagger (57, -39, D:3) a +0 robe (65, -2, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (5, 1, D:4) a +0 mace (6, 3, D:4) 4 poisoned darts (7, 1, D:4) a poisoned dart (9, -4, D:4) a poisoned dart (9, -2, D:4) a poisoned dart (10, -4, D:4) 2 poisoned darts (11, -4, D:4) a poisoned dart (13, 13, D:4) a +0 short sword a +0 ring mail (13, 14, D:4) a +0 club a +0 dagger a +0 robe a +4 war axe a +0 leather armour an adder corpse (17, 19, D:4) a quokka corpse (24, 25, D:4) a +0 hand axe (30, -14, D:4) 4 stones (31, -1, D:4) 9 stones (34, 12, D:4) 8 stones (41, -14, D:4) a quokka skeleton (45, -13, D:4) a quokka corpse (skeletalised by now)