Jun0613 Level 1 of the Dungeon (0, 0, D:1) a scroll of identify (0, 1, D:1) a +0 chain mail (0, 2, D:1) a ring of see invisible (1, 0, D:1) a scroll of blinking (1, 1, D:1) a potion of curing (1, 2, D:1) a +0 falchion (2, 0, D:1) a potion of resistance (2, 1, D:1) 3 stones (2, 2, D:1) 2 potions of cancellation (2, 5, D:1) a rat corpse (skeletalised by now) (9, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -13, D:1) a ball python corpse (skeletalised by now) (20, -1, D:1) a quokka skeleton (23, -25, D:1) a +0 dagger (25, 5, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (25, 22, D:1) a hobgoblin corpse (skeletalised by now) (27, 22, D:1) 9 stones a hobgoblin corpse (skeletalised by now) (37, -9, D:1) a +0 short sword a +0 dagger a kobold skeleton a goblin skeleton (37, -8, D:1) a +0 club a goblin skeleton (38, -7, D:1) a +0 spear (41, 20, D:1) a rat corpse (skeletalised by now) (46, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 0, D:1) a +0 short sword a kobold corpse (46, 7, D:1) a +0 short sword (59, -4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (13, 12, D:2) 2 throwing nets (16, -7, D:2) a +0 leather armour (20, 4, D:2) a staff of air (unseen) (22, 3, D:2) a +0 dagger