Dungeon Crawl Stone Soup version 0.33-a0-962-gf251c32bc1 (webtiles) character file. Game seed: 16799635307565998291 11 Jun0613 the Ducker (level 2, 0/19 HPs) Began as a Poltergeist Gladiator on Feb 18, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (269 turns). Jun0613 the Ducker (Poltergeist Gladiator) Turns: 269, Time: 00:00:21 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 13% Magic: 2/2 EV: 12 Int: 10 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 rapier rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ c - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 cloak (haunted) c - a +0 helmet (haunted) Jewellery h - a ring of magical power Scrolls f - a scroll of acquirement {unknown} j - a scroll of identify {unknown} Potions g - a potion of enlightenment {unknown} i - a potion of curing {unknown} Skills: + Level 2.0 Fighting + Level 3.4 Short Blades + Level 2.7 Throwing + Level 3.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the jackal. The jackal barely misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. x2 The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. x3 You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #.'...>...#.......# #.# #..### #.#.......#.####### #.# #.## #.#.......#.# ... #.# ##.# #.#.......#.#####.# #.# #. #...#######.#.....# #.# #.# ..#.# #.#.....# #.# #..# ..#.#######.#.....#####.# #.. ..#.........##.††h......# #.. ..############..@†...#### #. ..# #.......# #. ..######## #.......# #. .........# #.......# #.. ##.#####.# #.......# #.. #.....##.# #......... ..# #####.##.# ##########. #.# ......##.# #. ########.# .# You could see a jackal. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 jackals (D:1) 2 bats (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 257 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/2 269 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Short Blades | | 3.4 Throwing | | 2.7 Dodging | | 3.5 Action || total ---------------------------++------- Melee: Rapier || 45 Armour: Skin || 33 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 270 | 0 | 0 | 196 | 1 | 270.0 | Dungeon | 270 | 270 | 0 | 0 | 196 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts