Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -5, D:1) a +0 short sword a stone (12, 6, D:1) a +0 robe (15, 27, D:1) a ball python corpse (skeletalised by now) (17, 18, D:1) a serpent talisman (22, -14, D:1) a ball python skeleton (22, -12, D:1) a +0 leather armour (23, 21, D:1) a +0 robe (26, -3, D:1) a bat corpse (skeletalised by now) (26, 28, D:1) a +0 dagger a stone (29, 7, D:1) a quokka corpse (skeletalised by now) (30, 3, D:1) a +0 hand axe (30, 11, D:1) a +0 scale mail (31, -5, D:1) a bat skeleton (31, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 12, D:1) a +0 sling (39, 21, D:1) a +0 club a rat corpse (skeletalised by now) (46, 2, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (46, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cielais's Antique Weapon Shoppe a +0 sling (46 gold) a +0 war axe (108 gold) a +2 whip of freezing (511 gold) a +0 falchion (93 gold) a +0 mace (93 gold) a +0 long sword (108 gold) a +0 dagger (62 gold) a +0 falchion (93 gold) a +1 great sword of protection (458 gold) a +0 mace (93 gold) a +2 quarterstaff of draining (595 gold) (0, 0, D:2) a +0 dagger (14, -25, D:2) a rat skeleton (16, 1, D:2) 6 stones (17, -12, D:2) a +0 club 4 stones a kobold skeleton (17, -11, D:2) an adder skeleton (18, -11, D:2) a jackal skeleton (24, -37, D:2) a +0 robe (24, -28, D:2) a +0 leather armour (26, -20, D:2) the +1 leather armour of Fiymimmity {rElec rCorr Str-4 Dex+4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). (31, 15, D:2) a ball python corpse (skeletalised by now) (33, -21, D:2) 6 stones (36, -12, D:2) an adder corpse (skeletalised by now) (37, 6, D:2) a +0 leather armour (38, 6, D:2) a +0 dagger a stone (53, -23, D:2) a +0 spear (59, -27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 2, D:3) 6 stones (2, -36, D:3) a +0 club (18, -10, D:3) a +0 whip a ring of fire (21, -39, D:3) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (22, -15, D:3) a staff of death (25, -17, D:3) a black bear corpse (skeletalised by now) (33, -26, D:3) a +4 ring of protection (49, -27, D:3) a +0 sling (50, 1, D:3) a +0 dagger an orc skeleton (50, 4, D:3) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (59, -14, D:3) a +0 club (61, -11, D:3) a +0 leather armour Level 4 of the Dungeon (9, 3, D:4) a +0 dagger (12, 9, D:4) a +0 scythe a +2 robe of positive energy the human corpse of Sigmund (16, 22, D:4) a +0 dagger a kobold corpse (skeletalised by now) (19, 19, D:4) a +0 leather armour (20, -26, D:4) a +0 dagger (20, 23, D:4) a quokka corpse (skeletalised by now) (28, 31, D:4) the +7 spear of the Keeping Gods {freeze, rC+ rCorr Str+3 Stlth+} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (33, 33, D:4) a jackal corpse (skeletalised by now) a hound corpse (skeletalised by now) (38, -27, D:4) a +0 robe (43, -8, D:4) a +0 club (43, -6, D:4) a book of the Warp (48, -8, D:4) a +0 short sword (49, 18, D:4) a rat corpse (skeletalised by now) (51, -19, D:4) a +0 trident a +0 ring mail an orc skeleton (56, -18, D:4) a ring of fire (63, -14, D:4) a +0 flail of holy wrath a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 club a +0 leather armour a +0 club (1, -2, D:5) a +0 club (7, 2, D:5) a stone