Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8664656228026058973 121 Jun0613 the Slasher (level 5, -1/40 HPs) Began as a Coglin Gladiator on Feb 10, 2025. Killed from afar by Ijyb (10 damage) ... with a bolt of dispelling energy ... on level 3 of the Dungeon. The game lasted 00:01:30 (1771 turns). Jun0613 the Slasher (Coglin Gladiator) Turns: 1771, Time: 00:01:31 Health: -1/40 AC: 5 Str: 14 XL: 5 Next: 5% Magic: 5/5 EV: 12 Int: 7 God: Gold: 153 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 long sword {Azuma} rCold . . . j - +0 long sword {Ammiditana} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -1), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Azuma} f - a +0 dagger {Karl} j - a +0 long sword (offhand) {Ammiditana} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) o - a +0 cloak (worn) Scrolls g - 2 scrolls of identify {unknown} i - 2 scrolls of summoning {unknown} k - a scroll of noise {unknown} n - a scroll of poison {unknown} p - a scroll of vulnerability {unknown} q - a scroll of blinking {unknown} s - a scroll of amnesia {unknown} Potions h - a potion of moonshine {unknown} l - 2 potions of lignification {unknown} m - a potion of enlightenment {unknown} r - 2 potions of curing {unknown} Skills: + Level 2.8 Fighting + Level 3.6 Long Blades + Level 2.5 Throwing + Level 1.6 Armour + Level 3.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 65% 2 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb, Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The bat hits you but does no damage. A goblin comes into view. It is wielding a +0 club. x2 The goblin shouts! Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of quicksilver. You hear an angry hiss. The bat barely misses you. Ijyb moves out of view. You slash the adder with your +0 long sword! You kill the adder! You have reached level 5! The goblin hits you with a +1 dagger of venom. You hit the goblin with your +0 long sword. The goblin is heavily wounded. You hit the goblin but do no damage. The goblin hits you but does no damage. You are poisoned. You slash the goblin with your +0 long sword! You kill the goblin! You feel very sick. You completely miss the goblin with your +0 long sword. You hit the goblin with your +0 long sword. You feel sick. The goblin barely misses you. You barely miss the goblin with your +0 long sword. The goblin is severely wounded. You closely miss the goblin with your +0 long sword. You feel sick. The goblin hits you with a +0 club. You hit the goblin with your +0 long sword. You kill the goblin! You feel sick. Robin of the Strong Arm comes into view. They are wielding a +0 trident and wearing the +0 helmet of Uruaduim {Harm rC+ Stlth+}. You hit Ijyb with your +0 long sword. Ijyb is lightly wounded. You hit Ijyb with your +0 long sword. You feel sick. Ijyb zaps a wand. The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * Unknown command. You hit Ijyb with your +0 long sword. Ijyb is moderately wounded. You hit Ijyb with your +0 long sword. You feel sick. Ijyb zaps a wand. The bolt of dispelling energy hits you! You die... Ijyb moans, "Good help so hard to find!" .........# #.......# #.......# #....b..# # .....###g# # ... #g# # . #g# # #g# # #@# # #.# # #.# # #.# # ###.### ######## #..(..# .......#######.....# ######.............# #########.....# You could see Ijyb, Robin and 2 goblins. Vanquished Creatures Crazy Yiuf (D:2) 2 adders (D:3) A dart slug (D:1) A ribbon worm (D:3) 8 ball pythons 5 endoplasms 8 giant cockroaches 9 goblins 4 hobgoblins 5 kobolds 4 quokkas 3 bats (D:1) 5 frilled lizards 12 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jun0613 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 59 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 289 | D:1 | Reached XP level 3. HP: 23/27 MP: 3/3 666 | D:1 | Reached skill level 1 in Armour 1321 | D:2 | Found a runed translucent door. 1322 | D:2 | Noticed Crazy Yiuf 1427 | D:2 | Killed Crazy Yiuf 1428 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/4 1754 | D:3 | Noticed Ijyb 1763 | D:3 | Reached XP level 5. HP: 40/40 MP: 5/5 1769 | D:3 | Identified the +0 helmet of Uruaduim {Harm rC+ Stlth+} 1769 | D:3 | Noticed Robin 1771 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, dk_noncrumbling_3, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a D:2: layout_basic, serial_bayou_pond_d, corexii_corridor_pit, minivault_25, minmay_worlds_worst_comb, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.5 Dodging | 3 | 3.2 Armour | 1 | 1.6 Fighting | | 2.8 Long Blades | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 42 | || 42 Long sword | 111 | 56 || 167 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 51 | 16 || 67 Dodge: Dodged | 66 | 17 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1796 | 1774 | 22 | 100 | 1276 | 3 | 598.7 | Dungeon | 1796 | 1774 | 22 | 100 | 1276 | 3 | 598.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 793 daAuts D:3: 177 daAuts