Jun0613 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 1, D:1) a +0 war axe (7, -4, D:1) a +0 short sword (10, -18, D:1) a jackal skeleton (10, -17, D:1) a jackal skeleton (10, -16, D:1) a hobgoblin skeleton (16, 19, D:1) a frilled lizard corpse (skeletalised by now) (17, -18, D:1) a +0 robe (18, -15, D:1) a hobgoblin skeleton (19, -26, D:1) a +0 leather armour (31, -27, D:1) a jackal skeleton (33, 18, D:1) a +0 leather armour (34, -27, D:1) a frilled lizard corpse (skeletalised by now) (34, 21, D:1) a jackal corpse (skeletalised by now) (38, -31, D:1) a rat skeleton (39, -32, D:1) a frilled lizard skeleton (40, -32, D:1) a +2 whip of electrocution 3 stones (40, -7, D:1) a +0 dagger a goblin skeleton (44, 4, D:1) a +0 dagger a kobold skeleton (45, -19, D:1) a +0 club (45, -3, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a ring of protection from cold (2, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, -6, D:2) a bat corpse (skeletalised by now) (9, -18, D:2) 4 stones (27, -13, D:2) 3 stones (30, 23, D:2) a scroll of teleportation (35, 17, D:2) a scroll of blinking (36, -24, D:2) a +0 dagger (37, 19, D:2) a scroll of teleportation (39, 25, D:2) 15 gold pieces (49, 17, D:2) a +0 dagger