Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -22, D:1) a +0 mace (5, 21, D:1) a quokka corpse (skeletalised by now) (8, -23, D:1) a jackal skeleton (9, -23, D:1) a jackal skeleton (22, -17, D:1) a +0 mace (22, 18, D:1) a ball python corpse (skeletalised by now) (29, 12, D:1) a rat skeleton (31, 1, D:1) a ball python skeleton (33, -20, D:1) a talisman of death (47, 5, D:1) a quokka corpse (skeletalised by now) (52, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, 0, D:2) a +0 rapier (6, -1, D:2) a +0 war axe of venom (9, 36, D:2) a ball python corpse (skeletalised by now) (16, -3, D:2) a bat corpse (skeletalised by now) (16, 22, D:2) a hobgoblin skeleton (21, 39, D:2) a +0 dagger a +0 whip (22, 38, D:2) a +0 short sword (23, 22, D:2) a rat corpse (skeletalised by now) (24, -5, D:2) a jackal corpse (skeletalised by now) (34, 22, D:2) 3 stones (39, 5, D:2) the +0 scale mail of Optimism {MP+8 Str+2 Int+2} MP+8: It affects your magic capacity (+8). Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (43, 2, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (11, -4, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (16, -1, D:3) a quokka corpse (skeletalised by now) (17, 1, D:3) a hobgoblin corpse (skeletalised by now) (17, 33, D:3) a +0 whip (21, 26, D:3) a rat corpse (skeletalised by now) (26, 8, D:3) a +0 flail a +0 spear (27, 3, D:3) 5 stones (29, -2, D:3) a frilled lizard corpse (skeletalised by now) (29, -1, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (34, 21, D:3) a +0 whip (34, 23, D:3) a +0 whip (35, 20, D:3) a +0 spear (37, 5, D:3) 5 large rocks (43, 24, D:3) a +0 whip (49, 3, D:3) 4 stones Level 4 of the Dungeon [Shop] Korch's Assorted Antiques a scroll of enchant armour (187 gold) the ring of Day {rF+ MP+9 SInv Stlth+} (1025 gold) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a potion of attraction (75 gold) a scroll of poison (100 gold) a +0 helmet (112 gold) a scroll of noise (25 gold) (0, 0, D:4) a +0 ring mail (11, 24, D:4) a +0 ring mail (16, -11, D:4) a +0 dagger a kobold corpse (skeletalised by now) (18, -12, D:4) a +0 whip a gnoll skeleton (20, -11, D:4) a +0 robe a +0 club (20, 17, D:4) an iguana skeleton (21, -11, D:4) a +0 spear (21, -10, D:4) a +0 spear (21, 18, D:4) a +0 hand axe a +0 short sword an orc skeleton an orc skeleton (24, 3, D:4) a jackal skeleton (24, 4, D:4) a jackal skeleton (25, 19, D:4) a +0 dagger (37, 18, D:4) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (38, -16, D:4) a +0 robe (48, 8, D:4) a staff of earth (49, -2, D:4) an iguana skeleton Level 5 of the Dungeon (4, 10, D:5) 8 stones (12, -9, D:5) a +0 chain mail (12, -2, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (12, -1, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (12, 0, D:5) a +0 flail (26, -11, D:5) 4 stones (29, 8, D:5) a +0 rapier (30, 8, D:5) a +0 scimitar (31, 7, D:5) a +1 orcbow of freezing (35, 8, D:5) 5 stones (36, -18, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (37, -18, D:5) a +0 short sword a +0 ring mail (37, -17, D:5) a +2 mace of protection an orc corpse (skeletalised by now) (44, 17, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 17, D:5) a quokka corpse (skeletalised by now) (49, 18, D:5) a +0 dagger a +0 leather armour a +0 ring mail a +0 short sword a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Tomoer's Jewellery Boutique a ring of see invisible (unknown) (150 gold) a +6 ring of intelligence (360 gold) a +6 ring of strength (360 gold) an amulet of magic regeneration (unknown) (300 gold) the ring "Sienots" {rElec rN+ EV+5} (542 gold) [ring of evasion] rElec: It insulates you from electricity. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). a maw talisman (300 gold) a flux talisman (250 gold) a ring of see invisible (unknown) (150 gold) a +6 ring of intelligence (360 gold) a storm talisman (800 gold) (0, 0, D:6) a +0 giant spiked club (6, 8, D:6) a +0 hand axe (17, 3, D:6) 5 stones (18, 6, D:6) a water moccasin skeleton (22, 2, D:6) a +0 spear (43, -12, D:6) a +0 dagger a +0 robe an orc skeleton (43, 11, D:6) a +0 quarterstaff (48, -7, D:6) a +0 dagger (48, -6, D:6) a +0 dagger a +0 robe an orc skeleton (49, -6, D:6) a +0 whip a +0 leather armour an orc skeleton Level 7 of the Dungeon (0, 0, D:7) the +5 scimitar "Muqi" {drain, Will++} Will++: It greatly increases your willpower. (1, -7, D:7) a +0 spear a goblin corpse (2, -9, D:7) a +0 spear a goblin corpse (2, -7, D:7) a +0 spear an orc corpse (3, 0, D:7) a +0 spear a goblin corpse (4, 0, D:7) a +0 spear (5, -1, D:7) a +0 spear a goblin corpse (9, -17, D:7) a +0 spear an orc corpse (9, -16, D:7) a +0 spear (10, -16, D:7) a +0 spear (15, -37, D:7) a +0 leather armour (24, -29, D:7) a +2 halberd a +0 robe (25, -32, D:7) a +2 halberd a +0 robe (25, -31, D:7) a +0 whip of flaming a +0 robe a +2 spear of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) a bailey (0, 0, Bailey) a +0 halberd a +0 chain mail an orc corpse (4, -7, Bailey) 21 gold pieces (4, 6, Bailey) 15 gold pieces (5, -1, Bailey) a +0 trident a +0 ring mail (6, -2, Bailey) a +0 halberd a +0 scale mail an orc corpse