Dungeon Crawl Stone Soup version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 6738784014418900717 413 Jonhweed the Ducker (level 7, 0/45 HPs) Began as a Djinni Fire Elementalist on Nov 13, 2024. Slain by a scorpion (1 damage) ... in an ossuary. The game lasted 00:12:10 (2923 turns). Jonhweed the Ducker (Djinni Fire Elementalist) Turns: 2923, Time: 00:12:10 Health: 0/45 AC: 3 Str: 11 XL: 7 Next: 14% Gold: 215 EV: 13 Int: 20 God: SH: 0 Dex: 14 rFire + + + o - +2 dagger (speed) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of protection from fire HPRegen 0.27/turn p - ring of Juniph {Fly rPois Str+4 Int+2} %: infuse magic (-1 HP) @: mighty, brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 215 gold pieces. Inventory: Hand Weapons o - a +2 dagger of speed (weapon) s - a +1 vampiric hand axe Armour a - a +0 robe (worn) j - a +0 helmet (worn) Magical Staves m - a staff of air Jewellery h - a ring of protection from fire (left hand) i - a +6 ring of strength p - the ring of Juniph (right hand) {Fly rPois Str+4 Int+2} (You found it on level 3 of the Dungeon) [ring of flight] Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Fly: It grants you flight. u - a ring of protection from fire Wands r - a wand of quicksilver (2) Scrolls b - 9 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} k - a scroll of noise {unknown} t - a scroll of fog {unknown} Potions c - a potion of brilliance e - a potion of curing {unknown} f - a potion of ambrosia {unknown} l - a potion of might n - a potion of lignification {unknown} q - a potion of attraction {unknown} Skills: + Level 4.8 Dodging + Level 3.8 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 64% 2d7 3% 2 c - Volatile Blastmotes Fire/Tloc 64% 2d15 6% 3 d - Inner Flame Hex/Fire 32% N/A 6% 3 e - Flame Wave Conj/Fire 32% 2d9 21% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Blink Tloc 64% N/A 3% 2 h - Ozocubu's Armour Ice 32% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Shops: D:1 ?(( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion is no longer more vulnerable to fire. The foxfire hits the scorpion. The scorpion is heavily wounded. The foxfire hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion zombie hits you but does no damage. The scorpion stings you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie's fire resistance burns away. The foxfire hits the scorpion. The scorpion is severely wounded. The scorpion stings you. The scorpion misses you. The scorpion zombie completely misses you. The scorpion stings you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion zombie. The scorpion zombie is burned terribly! The scorpion zombie is almost destroyed. The scorpion stings you. The scorpion zombie hits you but does no damage. The scorpion zombie hits you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. There is an open door here. It was a potion of brilliance. You feel clever all of a sudden. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * The scorpion misses you. It was a potion of might. You feel very mighty all of a sudden. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ##################### #??!#...#...#...#...# +...#...'...ß...#.∩.# #!=M#...#.......#§..# ######@###ß...ß###'## #sZs#.......#...# #...ßZZ.#...ß...'.∩.# #.....Z.#...#...#...# ##ß...ß############## #....... #...ß... #...#... ######### You could see a mummy, 2 scorpions, 2 ball python zombies and 2 scorpion zombies. Vanquished Creatures The ghost of SUHO the Chiller, an amateur BaIE of Cheibriados (D:4) Terence (D:2) An orc wizard (D:4) 2 scorpion zombies (Ossuary) 2 hound skeletons (D:4) 3 adders A river rat (D:4) An adder skeleton (D:4) 2 ribbon worms 2 dart slugs (D:2) 5 orcs 4 endoplasms 2 giant cockroaches 3 goblins (D:1) 2 hobgoblins A jackal (D:1) 7 kobolds 5 quokkas 3 ball pythons 7 bats 5 frilled lizards 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jonhweed the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Jonhweed set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Found Xiwn's Magic Scroll Shoppe. 146 | D:1 | Found Poulol's Weapon Emporium. 228 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 263 | D:1 | Found Pitegh's Weapon Boutique. 766 | D:2 | Noticed Terence 777 | D:2 | Killed Terence 778 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/0 778 | D:2 | Learned a level 1 spell: Summon Small Mammal 1172 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1593 | D:2 | Found a faded altar of an unknown god. 1861 | D:3 | Identified the ring of Juniph {Fly rPois Str+4 Int+2} 2246 | D:3 | Found a broken altar of Ashenzari. 2426 | D:4 | Found a runed translucent door. 2428 | D:4 | Noticed SUHO's ghost (amateur BaIE) 2434 | D:4 | Reached XP level 5. HP: 31/35 MP: 0/0 2434 | D:4 | Learned a level 2 spell: Blink 2440 | D:4 | Killed SUHO's ghost 2441 | D:4 | Reached XP level 6. HP: 7/40 MP: 0/0 2569 | D:4 | Found a runed translucent door. 2830 | D:4 | Reached XP level 7. HP: 41/45 MP: 0/0 2830 | D:4 | Learned a level 3 spell: Ozocubu's Armour 2833 | D:4 | Found a sand-covered staircase. 2841 | Ossuary | Entered an ossuary 2923 | Ossuary | HP: 1/45 [scorpion zombie (4)] 2923 | Ossuary | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_shop_statue_plus, shop, minmay_surrounded D:2: layout_basic, ebering_ecumenical_altar_mist, uniq_terence D:3: layout_rooms, nicolae_ashenzari_skybound, wander_ebering_terrifying_dragon_lair D:4: layout_basic, kennysheep_mini_moat, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_lagoon_a, serial_bayou_crossing, ebering_ghost_sewer_f, mainiacjoe_ossuary_entry_find_the_door, kennysheep_small_spiral Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.8 Dodging | 3 4 | 4.8 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Foxfire | 47 | 51 | 19 || 117 Scorch | 3 | 41 | 4 || 48 Use: Potion | | | 2 || 2 Armour: Robe | 5 | 5 | 12 || 22 Dodge: Dodged | 1 | 3 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2916 | 2771 | 145 | 431 | 1893 | 5 | 583.2 | Dungeon | 2836 | 2691 | 145 | 431 | 1846 | 4 | 709.0 | Ossuary | 80 | 80 | 0 | 0 | 47 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1073 daAuts D:1: 765 daAuts D:3: 505 daAuts D:4: 491 daAuts Ossuary: 80 daAuts