Dungeon Crawl Stone Soup version 0.33-a0-26-gd232e38429 (webtiles) character file. Game seed: 6929382917828991590 29 Jonhweed the Apothecary (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Aug 26, 2024. Engulfed by a cloud of flame (6 damage) ... on level 2 of the Dungeon. The game lasted 00:07:22 (1342 turns). Jonhweed the Apothecary(Djinni Fire Elementalist) Turns: 1342, Time: 00:07:23 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 32% Gold: 40 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . j - +2 dagger (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons j - a +2 vampiric dagger (weapon) Missiles c - 23 stones i - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} h - a scroll of fog {unknown} Potions e - 3 potions of haste {unknown} f - a potion of enlightenment {unknown} g - a potion of brilliance {unknown} Skills: + Level 2.9 Dodging + Level 2.1 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Freeze Ice 56% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the adder. The adder is burned terribly! You kill the adder! You start resting. HP restored. You see here an adder corpse. A jackal comes into view. A jackal comes into view. The jackal barks! You hear a loud squeak. A jackal comes into view. A rat comes into view. You hear an angry hiss. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! A ball python comes into view. The jackal attacks as it pursues you! The jackal barely misses you. The cloud of blastmotes explodes! The concussive blast engulfs the jackal. The jackal is almost dead. The concussive blast engulfs you. You resist. You are knocked back by the blast. Casting: Volatile Blastmotes (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (almost dead, chance to affect: 81%) The jackal is filled with an inner flame. The jackal closely misses you. Casting: Inner Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, inner flame) You freeze the jackal. The jackal explodes! The fiery explosion engulfs the jackal!! You kill the jackal! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You resist. You die... #.# #†# #.# # #.# #S #.### #. #...# #. ###.# ##.#######.# #..r§§@....# #.########### You could see a rat. Vanquished Creatures An adder (D:2) 3 bats 3 endoplasms (D:1) 2 goblins A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) 2 frilled lizards 4 kobolds 3 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 16 foxfires (D:1) 16 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jonhweed the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Jonhweed set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 524 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1269 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1269 | D:2 | Learned a level 1 spell: Freeze 1342 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, minmay_misc_feat_encased, glass_columns_a D:2: layout_loops_ring, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.9 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 5 Short sword || 3 Cast: Foxfire || 10 Scorch || 13 Freeze || 1 Inner Flame || 1 Volatile Blastmot || 1 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1340 | 1266 | 74 | 319 | 385 | 2 | 670.0 | Dungeon | 1340 | 1266 | 74 | 319 | 385 | 2 | 670.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1224 daAuts D:2: 116 daAuts