Dungeon Descent DCSS version 0.33-a0-26-gd232e38429 (webtiles) character file. Game seed: 13433610637065936261 85 Jonhweed the Magician (level 4, 0/3 HPs) Began as a Djinni Fire Elementalist on Aug 26, 2024. Slain by a quokka (3 damage) ... on level 3 of the Dungeon. The game lasted 00:23:35 (3300 turns). Jonhweed the Magician(Djinni Fire Elementalist) Turns: 3300, Time: 00:23:35 Health: 0/3 AC: 2 Str: 12 XL: 4 Next: 75% Gold: 85 EV: 9 Int: 25 God: SH: 0 Dex: 13 rFire . . . e - melded +1 dagger rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . c - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.20/turn (no ring) %: infuse magic (-1 HP) @: snake-form, flying A: constrict, flying, poison resistance, reduced hp, cold-blooded, sickness immunity, large, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 3 of the Dungeon. You were an enormous serpent. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons e - a +1 dagger (melded) Missiles f - 14 stones Armour a - a +0 robe (melded) c - a +0 pair of gloves (melded) Jewellery g - a +6 ring of intelligence (left hand) Talismans j - a serpent talisman (active) Scrolls h - a scroll of identify Potions b - a potion of heal wounds d - a potion of curing {unknown} i - 2 potions of berserk rage Skills: + Level 0.4 Fighting + Level 0.5 Short Blades + Level 3.2 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 8% 3 d - Inner Flame Hex/Fire 20% N/A 8% 3 e - Flame Wave Conj/Fire 20% 2d7 26% 4 f - Apportation Tloc 40% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are an enormous serpent. You have a powerful constriction melee attack. You are flying. You are resistant to poisons. (rPois) Your maximum health is decreased, since you lack skill for your form. You are cold-blooded and may be slowed by cold attacks. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. Found a serpent talisman. You see here a serpent talisman. j - a serpent talisman Okay, then. Okay, then. You are a level 4 Djinni Fire Elementalist. You are 72% of the way to level 5. Play time: 00:22:33 (3227 turns). Zot will find you in 8775 turns if you stay in this branch and explore no new floors. You begin transforming. You continue transforming. x3 You turn into an enormous serpent. Your +1 dagger melds into your body. Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. Done exploring. Done exploring. There is a stone staircase leading down here. You see here an adder skeleton. You see here an adder skeleton. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. The exit collapses. x2 You see here a +0 dagger. The kobold shouts! A quokka comes into view. The kobold hits you with a +0 club. You closely miss the kobold. Your grab misses the kobold. The kobold hits you but does no damage. You barely miss the kobold. Your grab misses the kobold. A quokka comes into view. The kobold barely misses you. You hit the kobold. You grab the kobold. The kobold is moderately wounded. You constrict the kobold. You kill the kobold! The quokka barely misses you. You hit the quokka but do no damage. Your grab misses the quokka. The quokka bites you. Ouch! That really hurt! You die... ... ...... ...... ...... #####.... .# ##...r.## ... #..).#..# #...#rS.....# #/...#._..^# #..#..)....# #. #....#..# # ##.....## #####....# ....## w...# ...## You could see 2 quokkas. Vanquished Creatures Jessica (D:2) An adder (D:2) A ribbon worm (D:2) 3 dart slugs 5 ball pythons 5 endoplasms 2 giant cockroaches 3 goblins (D:1) 2 hobgoblins A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 7 kobolds 3 rats (D:1) 40 creatures vanquished. Vanquished Creatures (others) 40 foxfires 40 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jonhweed the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Jonhweed set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 265 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 968 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 968 | D:1 | Learned a level 1 spell: Apportation 2309 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2547 | D:2 | Noticed Jessica 2555 | D:2 | Killed Jessica 3292 | D:3 | Found a hide-covered altar of Uskayaw. 3292 | D:3 | Found a faded altar of an unknown god. 3300 | D:3 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_rooms, mainiacjoe_overflow_alcove_4, nicolae_ru_great_annihilating_truth, amcnicky_altar_gilded, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_ecumenical_pavilion Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.9 Dodging | 3 | 3.2 Fighting | | 0.4 Short Blades | | 0.5 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Unarmed | | 4 || 4 Constrict | | 1 || 1 Cast: Foxfire | 20 | 3 || 23 Scorch | 16 | 7 || 23 Volatile Blastmot | 3 | 1 || 4 Inner Flame | 2 | 1 || 3 Apportation | 1 | || 1 Flame Wave | | 1 || 1 Use: Scroll | 5 | 1 || 6 Stab: Distracted | 1 | || 1 Armour: Robe | 16 | || 16 Skin | | 3 || 3 Dodge: Dodged | 14 | 3 || 17 Form: Serpent | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3297 | 3291 | 6 | 1173 | 985 | 3 | 1099.0 | Dungeon | 3297 | 3291 | 6 | 1173 | 985 | 3 | 1099.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1955 daAuts D:2: 1335 daAuts D:3: 7 daAuts