Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-390-g2aa0d2bae1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14294316791188482363, deterministic pregen: 1 Command line: /usr/games/crawl-git-2aa0d2bae1 -name Jonhweed -rc /dgldir/rcfiles/crawl-git/Jonhweed.rc -macro /dgldir/rcfiles/crawl-git/Jonhweed.macro -morgue /dgldir/morgue/Jonhweed/ -webtiles-socket /crawl-master/webserver/sockets/Jonhweed:2024-11-16.10:42:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-2aa0d2bae1(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6216d469d2de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2aa0d2bae1(_Z13do_crash_dumpv+0x43a) [0x6216d46ab42a]: do_crash_dump() /usr/games/crawl-git-2aa0d2bae1(_Z20crash_signal_handleri+0x1fa) [0x6216d469d7ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x76e0acb02320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x76e0acaf8692]: /usr/games/crawl-git-2aa0d2bae1(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x6216d48aac05]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-2aa0d2bae1(_Z19fire_item_no_quiverP4dist+0x237) [0x6216d4d1f167]: fire_item_no_quiver(dist*) /usr/games/crawl-git-2aa0d2bae1(+0xc2c33a) [0x6216d4e1f33a]: /usr/games/crawl-git-2aa0d2bae1(+0xc2ce45) [0x6216d4e1fe45]: /usr/games/crawl-git-2aa0d2bae1(main+0x1f7) [0x6216d45d5e47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x76e0acae71ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x76e0acae728b]: /usr/games/crawl-git-2aa0d2bae1(_start+0x25) [0x6216d45d6865]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000076e0acbcd7a7 in __GI___wait4 (pid=448955, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000076e0acbcd7a7 in __GI___wait4 (pid=448955, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006216d469d98c in call_gdb (file=0x76e0accc14e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 445617\000\000\000\000\000\000" #2 0x00006216d46ab448 in do_crash_dump () at dbg-asrt.cc:692 t = 1731753772 dir = "/dgldir/morgue/Jonhweed/" name = "/dgldir/morgue/Jonhweed/crash-Jonhweed-20241116-104252.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x76e0accc14e0 <_IO_2_1_stderr_> #3 0x00006216d469d7ba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000076e0acaf8692 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2aa0d2bae1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2aa0d2bae1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2aa0d2bae1/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: lemuel_arrival_funnel layout_basic corexii_item_surrounded_by_moat Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (40, 31): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Jonhweed the Barachi Hexslinger. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. Okay, then. You open the gate. There is an open gate here. You now have 8 gold pieces. You open the door. There is an open door here. A bat comes into view. Found a scroll labelled QAESID SESCHIRR. Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - bat Aim: a bat Okay, then. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (41% to hit) You shoot a sling bullet. The sling bullet closely misses the bat. The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! A giant cockroach comes into view. Found a stone staircase leading down. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-390-g2aa0d2bae1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Jonhweed] Species: Barachi Job: Hexslinger HP: 15/15; mods: 0/0 MP: 2/2; mod: 0 Stats: 9 (9) 13 (13) 14 (14) Position: (20, 17), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 1 | 54 | 19/71 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 1 | 17 | 2 | 154 | 4/150 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 1 | 17 | 2 | 154 | 28/126 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 17 | 1 | 63 | 13/100 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 1 | 16 | 3 | 306 | 54/168 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 16 | 1 | 54 | 12/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/35 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 8 #49: 49 Mutations: slowness: 1 (innate) strong legs: 1 (innate) +LOS: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 sling eq slot #6, inv slot #2: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #. ############ #. ...........# #. ...........# #. ...........# #. ## .........##########. #... ###...###........'. #....#.........########. #....B.@...##### ## ........#....# ..........#### .##..?..#.# .....#.#.# #........## ###...>.. # ###..#. # ...#. ## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>