Jergal Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (0, 5, D:1) a +0 dagger (3, -15, D:1) a jackal corpse (skeletalised by now) (3, -12, D:1) a jackal corpse (skeletalised by now) (6, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -4, D:1) a +0 dagger (6, -2, D:1) a +0 mace (6, 10, D:1) a ball python corpse (skeletalised by now) (7, 5, D:1) a potion of enlightenment (7, 7, D:1) a hobgoblin corpse (skeletalised by now) (7, 8, D:1) a staff of conjuration (11, 12, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (12, 28, D:1) a +0 buckler (13, 30, D:1) a bat skeleton (14, 10, D:1) a +0 short sword a kobold skeleton (15, 3, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (15, 4, D:1) a +0 club a goblin skeleton (17, -15, D:1) a hobgoblin corpse (skeletalised by now) (30, -4, D:1) a potion of enlightenment (40, 0, D:1) 7 stones (44, -9, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +1 heavy hand axe (19, -10, D:2) a +0 whip 3 stones a kobold skeleton (20, 20, D:2) a +0 dagger (23, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -26, D:2) a hobgoblin skeleton (25, -13, D:2) a bat skeleton (34, -14, D:2) an adder skeleton (36, 4, D:2) a +0 club a goblin skeleton (40, -5, D:2) a +0 leather armour Level 3 of the Dungeon (9, -12, D:3) a rat corpse (11, -15, D:3) a +0 club