JeonWooRyeong Level 1 of the Dungeon (12, 18, D:1) a quill talisman (12, 19, D:1) a bat corpse (skeletalised by now) (14, 27, D:1) a quokka corpse (skeletalised by now) (14, 29, D:1) a +0 hand axe (14, 40, D:1) a +0 club (25, -3, D:1) a bat skeleton (26, -4, D:1) a +0 club (35, 21, D:1) a bat corpse (skeletalised by now) (41, 33, D:1) a +0 dagger (42, -3, D:1) a +0 dagger (42, -2, D:1) a +0 leather armour (47, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 44, D:1) a frilled lizard corpse (skeletalised by now) (49, -9, D:1) a jackal corpse (skeletalised by now) (50, -2, D:1) 2 stones a +0 whip of electrocution a kobold skeleton (59, 41, D:1) a +0 cloak (63, 15, D:1) a +0 leather armour (63, 33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -4, D:2) a bat skeleton (4, 4, D:2) a rat skeleton (6, -39, D:2) an adder skeleton (8, -6, D:2) a hobgoblin skeleton (10, -35, D:2) a bat skeleton (12, -39, D:2) a +0 club (13, -17, D:2) the rimehorn talisman "Xafuemier" {Harm Fly Int-3} [rimehorn talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. Int-3: It affects your intelligence (-3). (15, -12, D:2) a ball python skeleton (18, 0, D:2) a +0 short sword 3 stones a kobold skeleton (22, -43, D:2) a bat skeleton (22, -35, D:2) a +0 club a kobold corpse (skeletalised by now) (23, -43, D:2) a +0 club (24, -40, D:2) a +0 short sword (31, -34, D:2) 2 boomerangs (35, -34, D:2) a +0 dagger (38, -39, D:2) a +0 club a kobold corpse (skeletalised by now) (52, -34, D:2) the inkwell talisman "Lolov" {rF+ Int-4 Dex+6 Slay-6} [inkwell talisman] rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Level 3 of the Dungeon [Shop] Dakodwar's Assorted Antiques a potion of heal wounds (200 gold) a +2 long sword of holy wrath (457 gold) a +0 pair of gloves (112 gold) a scroll of blinking (237 gold) a +0 dagger (50 gold) a potion of brilliance (100 gold) a +0 hand axe (75 gold) a sack of spiders (1000 gold) (4, 3, D:3) a +0 leather armour (4, 5, D:3) a +0 dagger (4, 6, D:3) a +0 club (4, 12, D:3) a +0 robe (5, 5, D:3) a +0 hand axe an orc corpse (skeletalised by now) (17, 3, D:3) a +0 whip a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 3, D:3) a +0 flail an orc corpse (skeletalised by now) (20, 3, D:3) a +0 short sword an orc skeleton (20, 9, D:3) a +0 giant club an ogre corpse (skeletalised by now) (21, 3, D:3) a +0 short sword a +0 ring mail (23, -9, D:3) a hobgoblin corpse (skeletalised by now) (23, 19, D:3) a +0 club (27, -16, D:3) a +0 ring mail (30, -17, D:3) a +0 dagger a kobold skeleton (31, -14, D:3) a rat skeleton (31, -7, D:3) a hobgoblin skeleton (32, -7, D:3) a +0 whip a ball python skeleton (32, 0, D:3) a +0 war axe (33, 0, D:3) a +0 robe a +0 dagger an orc skeleton (34, -10, D:3) a stone a +0 club (37, 10, D:3) a bat skeleton (41, 9, D:3) a +0 dagger (42, 29, D:3) a +0 whip (43, -9, D:3) a +0 dagger (43, -5, D:3) a +0 dagger a +0 robe a +0 flail an orc skeleton (50, 18, D:3) a +0 short sword (51, 1, D:3) a hobgoblin corpse (skeletalised by now) (60, 30, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (11, -13, D:4) a +0 whip (13, 6, D:4) a jackal corpse (skeletalised by now) (16, -16, D:4) 3 stones a +0 dagger a kobold corpse (skeletalised by now) (16, -10, D:4) a +0 trident an orc skeleton (32, -9, D:4) a +0 spear a gnoll corpse (34, -7, D:4) a +0 short sword of protection (39, -13, D:4) a +0 leather armour (39, 15, D:4) a hound corpse (skeletalised by now) (42, 3, D:4) a +0 whip