Dungeon Crawl Stone Soup version 0.34-a0-435-g561764f35a (webtiles) character file. Game seed: 16812147907710115575 0 JeonWooRyeong the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on July 22, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:09 (30 turns). JeonWooRyeong the Gusty (Tengu Air Elementalist) Turns: 30, Time: 00:00:10 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: lethally poisoned (0 -> -4) A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found 11 gold pieces. An adder comes into view. Found 2 bubbling ruby potions. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is lightly wounded. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (lightly wounded, 48% to hit) The zap hits the adder. The adder is lightly wounded. The adder closely misses you. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (lightly wounded, 48% to hit) You miscast Shock. Nothing appears to happen. The adder misses you. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (lightly wounded, 48% to hit) The zap hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. You barely miss the adder. You claw the adder. You peck the adder. The adder is almost dead. The adder bites you. You are lethally poisoned! The adder poisons you! You barely miss the adder. Your kick misses the adder. The adder is almost dead. You feel sick. The adder completely misses you. You barely miss the adder. Your kick misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##. ##############..... #..........@S...... #.............$.... ####..#..#####....! #..##.## .... ...# #.# ... .### #.# #. . #.# #.# You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeonWooRyeong the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 17 | D:1 | You fall into a shaft and drop 1 floor! 30 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_rooms, nicolae_elevator_lobby_asterisk Action || total ---------------------------++------- Melee: Unarmed || 3 Kick || 1 Peck || 1 Cast: Shock || 3 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 16 | 2 | 14.5 | Dungeon | 29 | 29 | 0 | 0 | 16 | 2 | 14.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 17 daAuts D:2: 12 daAuts