Jellyman Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 7, D:1) a +0 scale mail (11, -7, D:1) a bat corpse (skeletalised by now) (11, 21, D:1) a jackal skeleton a jackal skeleton (12, 26, D:1) an inkwell talisman (13, -19, D:1) a ball python corpse (skeletalised by now) (17, 38, D:1) a jackal corpse (skeletalised by now) (21, 5, D:1) the medusa talisman of Proximity {rC+ Will+ Str+2} [medusa talisman] rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). (21, 25, D:1) a +0 war axe (27, 9, D:1) a +0 robe (28, 26, D:1) a ball python corpse (skeletalised by now) (28, 35, D:1) a hobgoblin corpse (skeletalised by now) (35, 19, D:1) a +0 club (37, 5, D:1) a +0 hand axe (44, 1, D:1) a +1 short sword of speed (46, -8, D:1) a rat corpse (skeletalised by now) (46, -7, D:1) a +0 dagger (48, 27, D:1) 5 large rocks (53, 26, D:1) a +0 dagger (54, 39, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, 5, D:2) a scroll of teleportation (5, 7, D:2) a ribbon worm corpse (6, -5, D:2) a ball python corpse (6, 5, D:2) a scroll of immolation (6, 8, D:2) a rat corpse (7, -6, D:2) an adder corpse (12, 12, D:2) a parchment of Mephitic Cloud (16, 4, D:2) a hobgoblin corpse