Jellyman Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -39, D:1) a +0 ring mail (12, 3, D:1) a +0 robe (14, -30, D:1) a +0 dagger (20, -12, D:1) a +4 plate armour (24, 2, D:1) a +0 club (37, -19, D:1) a +0 leather armour (40, -11, D:1) a +0 short sword 3 stones (42, -26, D:1) a rat skeleton (43, 6, D:1) an inkwell talisman (46, -11, D:1) 2 poisoned darts (51, 2, D:1) a +0 dagger (54, -5, D:1) 3 poisoned darts (57, -14, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (5, 15, D:2) a +0 ring mail (7, 12, D:2) an adder skeleton (8, 12, D:2) a rat skeleton (28, 11, D:2) a +0 ring mail (32, -6, D:2) a +0 dagger (35, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 5, D:2) a +0 mace (38, 5, D:2) a +0 dagger a +0 dagger (39, 6, D:2) a +0 dagger 7 stones (43, 10, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, 9, D:3) a ball python skeleton (10, 4, D:3) a +0 buckler (16, 27, D:3) a +0 club (17, 27, D:3) a bat skeleton (18, 28, D:3) the felid skeleton of Natasha (20, -1, D:3) a ball python skeleton (20, 28, D:3) a frilled lizard skeleton (25, 1, D:3) a +0 ring mail (28, 18, D:3) a +0 leather armour (31, 0, D:3) a +0 dagger a +0 dagger (31, 1, D:3) a +0 club a +0 dagger a goblin skeleton (32, 1, D:3) a +1 dagger of venom a +0 leather armour a +0 long sword a goblin skeleton (32, 19, D:3) the felid corpse of Natasha (skeletalised by now) (33, 1, D:3) a +0 dagger (38, 25, D:3) an adder skeleton (40, 2, D:3) a +0 dagger (45, 22, D:3) a rat skeleton (49, 11, D:3) a +0 dagger Level 4 of the Dungeon (10, 26, D:4) a +0 spear (11, -1, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (12, -1, D:4) a +0 hand axe an orc corpse (skeletalised by now) (12, 0, D:4) a +0 hand axe a +0 chain mail a +0 whip (28, 6, D:4) a +0 scale mail (31, 0, D:4) a +0 whip (32, -5, D:4) 6 poisoned darts (33, 2, D:4) an adder corpse (skeletalised by now) (33, 21, D:4) a +0 ring mail (35, 21, D:4) a +0 dagger a goblin corpse (skeletalised by now) (40, 24, D:4) a +0 scale mail Level 5 of the Dungeon (4, 12, D:5) a parchment of Swiftness (10, -3, D:5) a +0 ring mail (14, -31, D:5) a +0 falchion (22, -21, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (24, -21, D:5) a potion of lignification