Jellyman Level 1 of the Dungeon (0, 0, D:1) a storm talisman (3, -7, D:1) a +0 dagger (9, -10, D:1) a +0 dagger (10, 20, D:1) a +0 club 2 stones a kobold skeleton (10, 24, D:1) a +0 sling (11, 21, D:1) a ball python skeleton (29, -7, D:1) a +0 dagger (31, 16, D:1) a +0 leather armour (33, -6, D:1) a jackal corpse (skeletalised by now) (40, -13, D:1) a +0 scale mail (41, -4, D:1) a +0 robe of fire resistance (45, -16, D:1) a rat corpse (skeletalised by now) (45, -6, D:1) a quokka skeleton (45, 24, D:1) a +0 plate armour (49, -6, D:1) a +0 dagger 4 stones a kobold skeleton (55, -6, D:1) a +0 dagger (57, -5, D:1) a +0 whip a kobold skeleton (59, -20, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (3, -13, D:2) a ball python skeleton (17, -14, D:2) a hobgoblin corpse (skeletalised by now) (18, -16, D:2) a rat corpse (skeletalised by now) (21, -16, D:2) a +0 club (24, 3, D:2) a +0 dagger 5 stones (26, -27, D:2) a +0 club (32, -22, D:2) a +0 robe (32, -18, D:2) a ball python skeleton (35, -4, D:2) the +6 short sword "Transmigrator" {vamp, +Blink rElec Str+2} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (36, -25, D:2) a +0 sling (36, -17, D:2) a +0 club a kobold skeleton (39, -16, D:2) 5 boomerangs (39, 7, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse (1, -22, D:3) a hobgoblin corpse (9, -17, D:3) a +0 pair of gloves (13, -26, D:3) a +0 ring mail (17, 3, D:3) a +0 barding (18, -28, D:3) a +0 club (18, -18, D:3) a +0 whip (25, -8, D:3) a +0 mace (32, -11, D:3) a +0 dagger a +0 flail a +0 flail a +0 club a +0 leather armour an orc corpse an orc corpse