Jellyman Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 4, D:1) a +0 dagger 5 stones (2, 10, D:1) a +0 spear (13, -8, D:1) a +0 short sword a +0 leather armour (18, 25, D:1) a jackal corpse (skeletalised by now) (18, 32, D:1) a jackal corpse (skeletalised by now) (18, 41, D:1) a frilled lizard corpse (skeletalised by now) (24, 19, D:1) a +0 club (28, 24, D:1) a +0 robe (31, 15, D:1) a +0 leather armour (38, 32, D:1) a +0 club 3 stones a kobold skeleton (44, -1, D:1) a frilled lizard skeleton (46, 39, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (9, -39, D:2) a bat skeleton (9, -38, D:2) a +0 dagger a kobold skeleton (9, -14, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (12, -10, D:2) a +0 club a +0 short sword a +0 short sword a kobold skeleton an orc skeleton (13, -11, D:2) a +0 flail an orc skeleton (13, -10, D:2) a +0 dagger 4 stones a +0 whip a +0 leather armour (23, -36, D:2) a +0 short sword a kobold corpse (skeletalised by now) (26, -1, D:2) 5 poisoned darts (33, -5, D:2) a bat skeleton (34, -5, D:2) a +1 leather armour of fire resistance (35, -26, D:2) a +0 scale mail (38, -34, D:2) a rat skeleton (39, -31, D:2) a frilled lizard skeleton (40, -32, D:2) a +0 dagger a stone (43, -19, D:2) an adder skeleton (46, -9, D:2) a frilled lizard skeleton (47, -9, D:2) a ball python skeleton (49, -6, D:2) 3 poisoned darts (59, -6, D:2) a +0 leather armour Level 3 of the Dungeon (3, -16, D:3) a +0 robe (4, 5, D:3) a +0 club (6, -22, D:3) a +0 ring mail (10, -39, D:3) a +0 halberd (10, -38, D:3) a +0 flail a gnoll corpse (skeletalised by now) (12, -38, D:3) a +0 club a gnoll corpse (skeletalised by now) (14, 3, D:3) a +0 mace a +0 chain mail (26, -26, D:3) a quill talisman (35, -26, D:3) a +0 great mace (35, -16, D:3) a +0 short sword 5 stones a kobold skeleton (44, 9, D:3) a +0 pair of gloves (46, -26, D:3) a +0 whip a kobold skeleton (46, 2, D:3) the +6 quarterstaff "Jeesch" {antimagic, rF+++ Str-5 Dex-4 SInv} rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (47, 4, D:3) a +0 leather armour (49, -41, D:3) a bat skeleton (55, -29, D:3) a frilled lizard corpse (skeletalised by now) (55, 17, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ugeil's Antique Weapon Shop a +0 mace (90 gold) a +0 trident (105 gold) a +3 spectral quarterstaff (885 gold) a +4 heavy hand axe (822 gold) a +0 whip (75 gold) a +2 dagger of draining (468 gold) (3, -6, D:4) a +0 cloak (7, 11, D:4) a +0 dagger (9, -21, D:4) an inkwell talisman (16, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -22, D:4) a +0 robe (25, -3, D:4) an adder skeleton (26, 1, D:4) a +0 club (29, -14, D:4) a +0 short sword a kobold skeleton (31, -4, D:4) a +0 flail a +0 leather armour of willpower (38, -13, D:4) a +0 pair of gloves of fire (42, -27, D:4) a +0 leather armour (47, -25, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (3, 23, D:5) a +0 war axe (10, -3, D:5) a +0 quarterstaff (12, 28, D:5) a water moccasin corpse (skeletalised by now) (13, 22, D:5) a +0 short sword an orc skeleton (14, 21, D:5) a +0 dagger a +0 robe a +0 dagger (14, 22, D:5) a +0 short sword a +0 leather armour (19, -1, D:5) a +0 ring mail (24, 20, D:5) a +0 robe (25, -5, D:5) a +0 pair of boots of rampaging (32, -2, D:5) a +0 chain mail (33, 31, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (33, 32, D:5) a +0 whip an orc corpse (skeletalised by now) (34, 31, D:5) a +1 devious dagger a +0 robe an orc corpse (skeletalised by now) Level 6 of the Dungeon (1, -56, D:6) a parchment of Shock (2, -49, D:6) the inkwell talisman "Unwaam" {rF+ rCorr Dex+3} [inkwell talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (10, -35, D:6) a parchment of Freeze (10, 3, D:6) a +0 spear (12, -34, D:6) a hound corpse (skeletalised by now) (22, -20, D:6) 5 atropa-tipped darts (23, -34, D:6) a +0 hand axe a +0 flail (24, -35, D:6) a +1 dagger of draining a +0 robe (24, -34, D:6) a +0 dagger an orc corpse (skeletalised by now) (25, -34, D:6) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (26, -14, D:6) the inkwell talisman of Pantheism {Int+2} [inkwell talisman] Int+2: It affects your intelligence (+2). (47, -34, D:6) a +0 dagger (48, -26, D:6) a +4 dagger a +0 robe (49, -26, D:6) a +0 morningstar a +0 robe (50, -51, D:6) a +0 long sword (50, -50, D:6) a parchment of Swiftness (50, -27, D:6) a +0 halberd a +0 robe (50, -26, D:6) a +0 battleaxe a +0 robe (55, -18, D:6) a +0 scale mail Level 7 of the Dungeon (5, -9, D:7) 3 poisoned darts (6, -1, D:7) the earth staff of Popular Demand {rPois rF+ Dex-2 Air Earth} [staff of earth] rPois: It protects you from poison. rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (7, -5, D:7) the +6 mace of Spite {spect, rF++ Int-5 SInv Stlth+} rF++: It greatly protects you from fire. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, 9, D:7) 6 javelins (12, 1, D:7) the +1 hand axe of the Middle {flame, *Rage rElec SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (12, 22, D:7) a +0 scale mail (19, 6, D:7) a +0 quarterstaff a +0 leather armour a +0 sling the human skeleton of Joseph (31, 4, D:7) a +0 chain mail (32, 3, D:7) a howler monkey skeleton (34, 3, D:7) a +0 club an orc skeleton (34, 13, D:7) a +0 hand axe (36, 8, D:7) 8 poisoned darts a +0 dagger (36, 9, D:7) a +0 short sword a kobold skeleton (37, 8, D:7) 4 poisoned darts a +0 dagger a +0 club a +0 whip a +0 whip Level 8 of the Dungeon (3, 9, D:8) a +0 long sword (4, -1, D:8) a +0 club (5, 22, D:8) a +0 club (5, 23, D:8) a +0 spear (6, 23, D:8) a +0 club a gnoll skeleton (7, 14, D:8) a parchment of Frozen Ramparts (9, -1, D:8) a +0 flail a gnoll corpse (skeletalised by now) (9, 0, D:8) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (9, 25, D:8) a +0 pair of boots (10, -1, D:8) a +0 whip a gnoll corpse (skeletalised by now) (10, 0, D:8) a +0 flail a gnoll corpse (skeletalised by now) (11, -1, D:8) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (16, 13, D:8) a +0 heavy hand axe an orc skeleton (16, 15, D:8) a +0 long sword 2 boomerangs a +0 chain mail an orc skeleton (17, 15, D:8) a +0 club an orc skeleton (18, 0, D:8) a +0 dagger (18, 12, D:8) a +0 dagger a +0 robe an orc skeleton (18, 17, D:8) a +0 hand axe a parchment of Ozocubu's Armour (20, 2, D:8) a wyvern skeleton (24, -3, D:8) a howler monkey skeleton (28, 39, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (29, -3, D:8) a howler monkey skeleton (33, -2, D:8) a +0 robe (36, 13, D:8) a bullfrog skeleton (44, -1, D:8) a yak skeleton (46, -2, D:8) a yak skeleton (48, 10, D:8) a water moccasin skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (11, -33, D:9) a +0 short sword (11, -1, D:9) a +0 orcbow (11, 14, D:9) a howler monkey corpse (skeletalised by now) (23, -40, D:9) a spore talisman (27, -22, D:9) a rimehorn talisman (34, 2, D:9) a parchment of Construct Spike Launcher (44, -11, D:9) a +0 mace (45, 4, D:9) a +0 scale mail (46, -19, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (50, -25, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (57, -36, D:9) a +0 dagger (58, 8, D:9) a +1 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 broad axe (1, 14, D:10) a +0 flail (12, -2, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (16, -1, D:10) a +0 war axe (19, 14, D:10) a yak skeleton a yak skeleton (27, -5, D:10) a +0 scale mail (31, -10, D:10) a +0 whip (31, 1, D:10) a wyvern skeleton (40, 3, D:10) a +0 rapier (50, 42, D:10) a parchment of Blink (54, 4, D:10) a +0 flail (57, 13, D:10) a +0 long sword a +0 ring mail (59, 27, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 14 gold pieces (13, 11, D:11) an electric eel corpse (15, 10, D:11) a hound corpse (16, 7, D:11) a +0 robe (16, 17, D:11) a +0 troll leather armour a troll corpse a hound corpse (16, 18, D:11) a vampire mosquito corpse a hound corpse a wolf corpse a vampire mosquito corpse a vampire mosquito corpse (25, 9, D:11) a +0 dagger of venom (32, 7, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (32, 8, D:11) a staff of conjuration (32, 11, D:11) a +0 dagger the Ecumenical Temple