Dungeon Crawl Stone Soup version 0.35-a0-995-g32aa59703e (webtiles) character file. Game seed: 13191887294561249380 58 Jellyman the Cutter (level 4, -1/24 HPs) Began as a Vine Stalker Monk on Sept 6, 2026. Slain by an ogre ... wielding a +0 giant club (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (1261 turns). Jellyman the Cutter (Vine Stalker Monk) Turns: 1261, Time: 00:01:54 Health: -1/24 AC: 2 Str: 14 XL: 4 Next: 1% Magic: 0/5 EV: 12 Int: 10 God: Gold: 123 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) e - +1 short sword (devious) rCold . . . (100%) c - orb {Light} rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth + f - ring of positive energy HPRegen 1.84/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: glowing A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +0 short sword e - a +1 devious short sword (weapon) g - a +0 dagger of draining Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - an amulet of regeneration (worn) f - a ring of positive energy (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of enchant armour {unknown} e - a scroll of revelation {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment f - a potion of curing {unknown} Skills: * Level 3.4 Fighting * Level 3.5 Short Blades * Level 0.7 Armour - Level 2.4 Dodging - Level 0.3 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 36% 1 Teleport Other Tloc 0% N/A 75% 3 Forge Lightning Spire Air/Frge 0% 3d4 98% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You barely miss the quokka. You bite the quokka. You kill the quokka! You have reached level 4! You feel stronger. You encounter a ball python. The ball python hisses angrily. You hit the ball python. You bite the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You encounter an ogre. It is wielding a +0 giant club. An ogre is nearby! The ogre shouts! You encounter an endoplasm. You hit the ogre but do no damage. You bite the ogre. You drain its power. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You hit the ogre. You bite the ogre, but do no damage. The ogre is lightly wounded. You hit the ogre. You bite the ogre. You drain its power. You feel invigorated. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. You bite the ogre, but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club! You die... .........####.### ..#.###.##...... #.#...#.# #.†.....# ###...### ####.### ####......# #.......#.# #.##.##@#.# ... #O# # .... .j# ... ##.# #.. ... #.# ..# #.# You could see an ogre and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:2) 7 endoplasms 4 hobgoblins 4 jackals (D:2) 3 quokkas 8 ball pythons 3 bats (D:1) 4 frilled lizards 6 goblins (D:2) 5 kobolds (D:1) 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 5 | D:1 | You fall into a shaft and drop 1 floor! 186 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 371 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 1242 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/5 1252 | D:3 | Encountered an ogre 1261 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms D:2: layout_loops_ring, minmay_misc_feat_room, kennysheep_generic_room_7, minmay_pentomino_t2, minmay_tree_intersection D:3: layout_loops_cross, nicolae_uskayaw_murder_on_the_dancefloor, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 3 | 3.5 Fighting | 3 | 3.4 Armour | | 0.7 Dodging | | 2.4 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 100 | 7 || 107 Melee: Short sword | 100 | 7 || 107 Bite | 29 | 5 || 34 Stab: Sleeping | 1 | || 1 Armour: Robe | 36 | 3 || 39 Dodge: Dodged | 55 | 1 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1244 | 1175 | 69 | 0 | 946 | 3 | 414.7 | Dungeon | 1244 | 1175 | 69 | 0 | 946 | 3 | 414.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 699 daAuts D:1: 524 daAuts D:3: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+