Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 5309401846662374215 9 Jellyman the Firebug (level 2, -1/15 HPs) Began as a Deep Elf Fire Elementalist on Sept 4, 2026. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (190 turns). Jellyman the Firebug (Deep Elf Fire Elementalist) Turns: 190, Time: 00:00:37 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 6/8 EV: 11 Int: 19 God: Gold: 7 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of noise {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting * Level 1.2 Conjurations * Level 3.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 34% 2d6 4% 2 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Animate Dead Necr 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The goblin shouts! The foxfire burns the endoplasm. The endoplasm is moderately wounded. The foxfire burns the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The endoplasm closely misses you. Your foxfire dissipates! The foxfire burns the endoplasm. You kill the endoplasm! The foxfire burns the goblin. The goblin is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The goblin hits you but does no damage. Your foxfire dissipates! The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The goblin hits you with a +0 dagger. Your foxfire dissipates! A goblin is nearby! You closely miss the goblin. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin hits you but does no damage. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You die... .. .#+#### ....... #######.# ######....... ......#.# #............ ......#.# #.####....... .†....#.##.#####.# ....... ......#.##......g#+#####.... #+#.###.####....@....# [.. ..#.###.# #.........# ## ........####.........###.# ........................># .#.....#.#######†#.#####... ..###..#.# #...# .......#.### #.#.# ............ ...#.# ........†### #####.## You could see a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Reached XP level 2. HP: 8/15 MP: 5/8 190 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, minmay_crystal_room Action || total ---------------------------++------- Attack: Normal || 2 Melee: Short sword || 2 Cast: Foxfire || 19 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 0 | 121 | 1 | 189.0 | Dungeon | 189 | 189 | 0 | 0 | 121 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 189 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+