Jellyman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 12, D:1) a +0 short sword (2, -8, D:1) 3 large rocks (3, -7, D:1) a +0 hand axe (3, 12, D:1) a +0 sling (5, -3, D:1) a bat corpse (skeletalised by now) (5, 16, D:1) a +0 dagger a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -2, D:1) a +0 trident (15, -1, D:1) a +0 ring mail (17, 10, D:1) a +0 short sword (17, 12, D:1) a hobgoblin skeleton (18, 10, D:1) a +0 club a goblin skeleton (20, 14, D:1) a ball python skeleton (24, 33, D:1) a rat corpse (skeletalised by now) (33, 17, D:1) a jackal skeleton (38, 6, D:1) a +0 hand axe (38, 18, D:1) a +0 short sword a kobold skeleton (41, 19, D:1) a +0 short sword a kobold skeleton a ball python skeleton (45, 11, D:1) a +0 club (46, -5, D:1) a ball python corpse (skeletalised by now) (49, 7, D:1) a +0 short sword of electrocution a stone a +0 dagger a kobold skeleton Level 2 of the Dungeon [Shop] Zeera's Antique Weapon Shoppe a +0 quarterstaff (120 gold) a +0 long sword (84 gold) a +0 hand axe of venom (134 gold) a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 spear (72 gold) a +0 dagger (48 gold) a +2 executioner's axe of venom (720 gold) the +10 long sword of Valiance {venom, Str+6} (1771 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. (5, 6, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (27, 8, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, 9, D:2) a +0 flail a +0 flail a bat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (32, -7, D:2) a ball python corpse (skeletalised by now) (33, 1, D:2) a bat corpse (skeletalised by now) (43, 23, D:2) a +0 spear (44, -16, D:2) a +4 spear (45, -8, D:2) a +0 buckler (45, -2, D:2) a hobgoblin corpse (skeletalised by now) (46, 36, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (61, 28, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (2, 0, D:3) a +0 dagger (3, -10, D:3) a +0 robe (5, -4, D:3) 4 boomerangs (6, -12, D:3) a +0 hand axe a +0 chain mail (12, 0, D:3) 18 gold pieces (26, -19, D:3) a +0 chain mail (31, 9, D:3) a +0 club (38, 12, D:3) a potion of might (39, 9, D:3) 7 gold pieces a +0 dagger (41, 15, D:3) a +0 dagger a stone (41, 17, D:3) a +0 whip (41, 18, D:3) a +0 short sword