Jellyman Level 1 of the Dungeon (2, 1, D:1) 6 stones (9, -15, D:1) a rat corpse (skeletalised by now) (10, -24, D:1) a +0 leather armour (11, -25, D:1) a frilled lizard corpse (skeletalised by now) (11, -17, D:1) a ball python corpse (skeletalised by now) (14, -29, D:1) a +0 dagger (23, 4, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (25, -9, D:1) a quokka corpse (skeletalised by now) (28, -53, D:1) a +0 mace (28, -34, D:1) a +0 dagger (28, -12, D:1) a ball python corpse (skeletalised by now) (30, 4, D:1) a +0 club 5 stones (31, -39, D:1) a +0 ring mail (32, -34, D:1) a +0 robe (48, -24, D:1) a rat corpse (skeletalised by now) (52, -23, D:1) a +0 dagger (60, -30, D:1) a jackal corpse (skeletalised by now) (60, -27, D:1) a jackal corpse (skeletalised by now) (61, -31, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +5 mace of Owoimeiz {concuss, Fly rC- rN++ rCorr} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (3, 9, D:2) an adder corpse (skeletalised by now) (4, 1, D:2) a quokka corpse (skeletalised by now) (14, -2, D:2) a ball python corpse (skeletalised by now) (20, 5, D:2) a +3 spear (21, -26, D:2) a hobgoblin skeleton (21, -25, D:2) an adder skeleton (29, -25, D:2) an adder skeleton (33, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -3, D:2) a frilled lizard corpse (skeletalised by now) (35, -14, D:2) an adder corpse (skeletalised by now) (45, -13, D:2) a ball python corpse (skeletalised by now) (45, 17, D:2) a +0 falchion (61, 15, D:2) a +0 club Level 3 of the Dungeon [Shop] Ceobomye's General Store a parchment of Mephitic Cloud (105 gold) a ring of wizardry (unknown) (330 gold) a parchment of Scorch (67 gold) a Gell's gravitambourine (2/2) (440 gold) a parchment of Ensorcelled Hibernation (67 gold) a lightning rod (4/4) (440 gold) (0, 0, D:3) a +0 club (9, 6, D:3) a +0 cloak (19, -9, D:3) the +11 hand axe "Zeighuewn" {antimagic, Bane ^Drain rN+++ rCorr} Bane: It inflicts you with a random bane when you equip it. ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (24, -11, D:3) 2 poisoned darts (26, 23, D:3) a bat corpse (skeletalised by now) (31, -6, D:3) a +0 buckler (43, 12, D:3) a +0 ring mail (63, -19, D:3) a +0 dagger of pain a +0 sling a goblin corpse (skeletalised by now) (63, -13, D:3) 2 throwing nets Level 4 of the Dungeon (0, 0, D:4) a +0 spear (9, 3, D:4) a +0 sling (19, -6, D:4) a +0 dagger a +0 leather armour (19, -5, D:4) a +0 hand axe (19, -4, D:4) a +0 club (19, 30, D:4) a +0 flail a +0 ring mail a +0 short sword a +0 mace a +0 ring mail a +0 dagger a +0 robe (19, 31, D:4) a +0 short sword (20, -9, D:4) a +0 trident a +0 robe (20, -6, D:4) a +0 flail a +0 leather armour (20, -4, D:4) a +0 flail a +0 scale mail (25, -3, D:4) a +0 whip (26, -3, D:4) a +3 dagger (26, -2, D:4) a +0 hand axe a +0 leather armour (26, 10, D:4) a +0 scale mail (27, 4, D:4) a +0 hand axe a +0 robe (28, 4, D:4) a +0 short sword 2 poisoned darts a +0 robe a +0 war axe a +0 robe a +4 spear a +0 robe (31, -16, D:4) a +0 flail (32, 4, D:4) a +0 flail a +0 whip (33, 2, D:4) a +0 spear (33, 3, D:4) a +0 whip (34, 2, D:4) a +0 whip (34, 19, D:4) a +0 robe (36, -10, D:4) a rat skeleton (38, -11, D:4) a frilled lizard skeleton (38, -10, D:4) a frilled lizard skeleton (38, -7, D:4) a +0 dagger (38, -6, D:4) a frilled lizard skeleton (38, -5, D:4) a +0 short sword (38, -4, D:4) a +0 short sword 4 stones (38, 26, D:4) a +0 leather armour (39, -11, D:4) a rat skeleton (39, -5, D:4) a rat skeleton (39, -2, D:4) a +0 club 4 stones (40, -8, D:4) a rat skeleton (40, -6, D:4) a rat skeleton (40, -1, D:4) a +0 short sword (43, 4, D:4) a parchment of Kinetic Grapnel (49, -4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 9 gold pieces (1, 3, D:5) 5 gold pieces a +0 spear (1, 4, D:5) 7 gold pieces (still there?) a +2 flail of protection (still there?) (2, 3, D:5) 5 gold pieces (still there?) a +1 flail of protection (still there?) (4, 9, D:5) a scroll of enchant armour (7, 8, D:5) a throwing net (7, 12, D:5) a +0 leather armour (8, 7, D:5) 2 scrolls of enchant armour