Dungeon Crawl Stone Soup version 0.34-a0-1975-g332d4de64d (webtiles) character file. Game seed: 8592114804285776136 45 Jellyman the Changeling (level 3, 0/36 HPs) Began as an Octopode Shapeshifter on Jan 8, 2026. Slain by Terence ... wielding a +0 trident (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (1080 turns). Jellyman the Changeling (Octopode Shapeshifter) Turns: 1080, Time: 00:01:29 Health: 0/36 AC: 21 Str: 15 XL: 3 Next: 64% Magic: 12/12 EV: 2 Int: 12 God: Gold: 69 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) c - +6 ring of dexterity rCorr . (100%) d - ring of magical power SInv . e - ring of flight Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Jewellery c - a +6 ring of dexterity (worn) d - a ring of magical power (worn) e - a ring of flight (worn) Talismans a - a quill talisman (worn) b - a protean talisman f - a talisman of death Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} l - 3 scrolls of enchant weapon {unknown} Potions d - a potion of might {unknown} f - a potion of mutation {unknown} j - a potion of attraction {unknown} k - a potion of curing {unknown} Baubles a - 3 flux baubles Skills: + Level 2.1 Fighting - Level 2.0 Dodging + Level 3.4 Unarmed Combat * Level 3.9 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 32% 1 Call Imp Summ 0% N/A 45% 2 Ignite Poison Fire/Alch 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You closely miss Terence. You grab Terence. You constrict Terence, but do no damage. You tentacle-slap Terence but do no damage. You constrict Terence. Terence hits you with a +0 trident! You tentacle-slap Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 trident! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You lose your grip on Terence. You float gracefully downwards. Terence hits you but does no damage. You completely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. You smack Terence! Terence is heavily wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You smack Terence! Terence is almost dead. Terence hits you with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ########## #### ......^..# #.. #.######)# #.# #.# #.# #####.##########.# #.# #.........♣@...#.# #.# #.###.########.#.# #.# #># #.# ##.## #.### #.# #.# #...# #.##. #.# ... #.#.# #.##. #.# [.# ##.#.#####.#.. #.##... #..#..#....... #.##.#. ##.###.##...... #.# ###..#.#..###.... You could see Terence. Vanquished Creatures 2 adders (D:2) 4 endoplasms 3 hobgoblins 3 quokkas 4 ball pythons (D:1) 2 bats 4 frilled lizards A goblin (D:1) 3 kobolds 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 284 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 731 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1065 | D:2 | Encountered Terence 1079 | D:2 | HP: 1/36 [Terence/+0 trident (9)] 1080 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms, chequers_mini_garden D:2: minmay_general_purpose_star, layout_loops_ring, uniq_terence Action || total ---------------------------++------- Attack: Normal || 58 Melee: Unarmed || 58 Constrict || 10 Tentacles || 6 Punch || 1 Drink: Lignification || 1 Stab: Sleeping || 15 Armour: None || 27 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1076 | 1029 | 47 | 58 | 752 | 2 | 538.0 | Dungeon | 1076 | 1029 | 47 | 58 | 752 | 2 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 611 daAuts D:2: 465 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+