Jellyman Level 1 of the Dungeon (0, 0, D:1) a +1 hand axe of holy wrath (6, -35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 5, D:1) a +0 spear (13, -20, D:1) a +0 whip (14, -20, D:1) a hobgoblin skeleton (17, -28, D:1) a rat skeleton (19, -24, D:1) a ball python skeleton (22, -12, D:1) a +0 whip (25, -21, D:1) a +0 club (31, -5, D:1) a +0 dagger 5 stones (33, -36, D:1) a ball python corpse (skeletalised by now) (40, -15, D:1) a +0 leather armour (42, -22, D:1) a +0 robe (45, -39, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a staff of earth (13, 0, D:2) a +0 dagger (19, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -4, D:2) a rat corpse (skeletalised by now) (22, 3, D:2) a +0 short sword 2 stones a kobold skeleton (26, -2, D:2) a +0 hammer (29, -3, D:2) a +2 quarterstaff of chaos a +0 cloak (38, 5, D:2) a +0 mace (40, 35, D:2) a quill talisman (50, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (3, 6, D:3) a +0 trident (5, -5, D:3) a +0 club (11, -1, D:3) a +0 whip (14, -31, D:3) a +0 whip an orc skeleton (14, -30, D:3) a bat skeleton (15, -45, D:3) a +0 club (16, -26, D:3) 3 atropa-tipped darts (17, -44, D:3) a bat corpse (skeletalised by now) (17, -43, D:3) a +0 short sword 8 poisoned darts (18, -44, D:3) a rat corpse (skeletalised by now) (19, -23, D:3) the +4 ring mail of the Great Game {+Inv rF+ Will+ Stlth-} +Inv: It lets you turn invisible. rF+: It protects you from fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. (22, -41, D:3) a hound corpse (skeletalised by now) (23, 1, D:3) a +0 dagger an orc corpse (skeletalised by now) (26, -41, D:3) 3 poisoned darts a +0 whip a kobold skeleton (28, -45, D:3) a +0 chain mail (28, -23, D:3) a +0 mace an orc skeleton (28, -22, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -22, D:3) a +0 flail a +0 chain mail a +0 whip an orc skeleton (30, -38, D:3) a bat skeleton (36, -18, D:3) a +0 short sword (40, -18, D:3) a +0 pair of boots of flying Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (2, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (14, 24, D:4) a +0 dagger (18, 9, D:4) 4 stones a +0 dagger of speed (19, 10, D:4) a +0 short sword a kobold skeleton (23, -7, D:4) a +0 short sword (33, 2, D:4) a +0 club (34, 0, D:4) a +0 club an orc skeleton (34, 2, D:4) a +0 trident an orc skeleton (35, 2, D:4) a +0 hand axe (41, -3, D:4) a +0 quarterstaff (47, -13, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (16, 11, D:5) a +0 ring mail (21, 11, D:5) 4 poisoned darts (29, -1, D:5) a +0 cloak (40, 15, D:5) a +0 spear (41, 14, D:5) a +0 halberd (41, 15, D:5) a +0 whip a gnoll skeleton (46, 3, D:5) a +0 ring mail (47, -15, D:5) a +0 ring mail (48, -17, D:5) a quokka skeleton (52, 15, D:5) an adder skeleton (55, -9, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (65, -5, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 6, D:6) an inkwell talisman (3, -2, D:6) a scroll of identify (6, 3, D:6) a +0 scale mail (36, 5, D:6) a +0 dagger (36, 6, D:6) a +2 heavy hand axe a +3 leather armour a +1 dagger of venom a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (36, 7, D:6) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (40, 18, D:6) an adder corpse (42, 20, D:6) a +0 club (54, 19, D:6) a +0 mace (56, 11, D:6) a +0 ring mail the Ecumenical Temple