Jellyman Level 1 of the Dungeon (8, -53, D:1) 3 poisoned darts (10, -8, D:1) a rat corpse (skeletalised by now) (12, -42, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -36, D:1) a +2 ring mail of cold resistance (27, -53, D:1) a rat corpse (skeletalised by now) (29, -50, D:1) a ball python corpse (skeletalised by now) (29, -12, D:1) a +0 scale mail (30, -11, D:1) a rat corpse (skeletalised by now) (31, -51, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -11, D:1) a +0 dagger (32, -47, D:1) a quokka corpse (skeletalised by now) (33, -52, D:1) a +2 pair of boots (38, -25, D:1) a frilled lizard corpse (skeletalised by now) (42, -34, D:1) a +0 mace (55, -21, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (10, 3, D:2) a +0 club (11, 56, D:2) a frilled lizard corpse (skeletalised by now) (12, 57, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (41, 27, D:2) a +0 short sword a +0 ring mail (44, 25, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (2, -6, D:3) a +0 pair of gloves (5, -3, D:3) an adder corpse (5, 1, D:3) a potion of heal wounds (6, -3, D:3) a +0 club (7, -3, D:3) a parchment of Searing Ray (18, -25, D:3) a +0 whip a stone