Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 5484605882598818574 3 Jellyman the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Jan 1, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (202 turns). Jellyman the Apothecary (Octopode Alchemist) Turns: 202, Time: 00:00:36 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 12 Int: 17 God: Gold: 44 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Scrolls c - a scroll of silence {unknown} Potions g - a potion of magic Skills: * Level 0.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 0.2 Unarmed Combat + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is heavily wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. You kill the endoplasm! No target in view! You now have 44 gold pieces (gained 10). You encounter a gnoll. It is wielding a +0 spear. A gnoll is nearby! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 spear Poisonous fumes billow around the gnoll! The gnoll is poisoned. The gnoll hits you from afar with a +0 spear. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you from afar with a +0 spear. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll closely misses you. You tentacle-slap the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll misses you. You tentacle-slap the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 spear. You die... #.# #.#.#....#.# #.# #..........# #[# ###........# #.# ####..#### ##.## ♣♣♣♣ #.## ##...##♣P..♣## #.# #.#..........# #+# ##.#.#.♣PP♣♣. #....@♣ #.###j# .... .... ## .##.#...... +. # #.......## ## #..#..#.# #..#.##.# #. #. .# You could see a gnoll (very poisoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 202 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_corners, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_cross, infiniplex_forest_clump_double, infiniplex_forest_straight_4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Constrict || 2 Tentacles || 2 Cast: Poisonous Vapours || 8 Armour: None || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 0 | 174 | 1 | 202.0 | Dungeon | 202 | 202 | 0 | 0 | 174 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+