Jellyman Level 1 of the Dungeon (2, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -16, D:1) a +0 short sword (7, 16, D:1) a rat skeleton (7, 17, D:1) a +0 club a goblin skeleton (9, -10, D:1) a frilled lizard corpse (skeletalised by now) (13, -11, D:1) a +0 short sword (13, 1, D:1) a +0 cloak (17, 17, D:1) a +0 sling (21, 24, D:1) a +0 trident (24, 19, D:1) a +0 club 4 stones (24, 21, D:1) a +0 dagger (24, 33, D:1) a +0 club (25, -16, D:1) a +0 dagger (25, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 21, D:1) a ball python corpse (skeletalised by now) (28, -16, D:1) a +0 dagger (29, 16, D:1) a hobgoblin corpse (skeletalised by now) (35, 26, D:1) a jackal corpse (skeletalised by now) (35, 27, D:1) a jackal corpse (skeletalised by now) (57, 5, D:1) a hobgoblin corpse (skeletalised by now) (59, -13, D:1) a +0 sling (61, -7, D:1) a +0 sling (63, -2, D:1) a +0 helmet Level 2 of the Dungeon [Shop] Fiuch's Jewellery Boutique an amulet of magic regeneration (unknown) (330 gold) the macabre finger necklace {Ring+ rN+ HP+7} (440 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). an amulet of reflection (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) an amulet of guardian spirit (unknown) (330 gold) a medusa talisman (137 gold) the ring of Dim Light {rPois rN+ rCorr Stlth+} (435 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of magical power (unknown) (220 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of magical power (unknown) (220 gold) (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (2, -15, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -10, D:2) a +0 club (4, -15, D:2) a rat corpse (skeletalised by now) (5, -40, D:2) a +0 mace (5, -25, D:2) a +0 short sword 2 stones (6, -25, D:2) a +0 dagger a goblin skeleton (7, -39, D:2) a +0 dagger (7, -18, D:2) a +0 ring mail (7, -16, D:2) an adder skeleton (10, -37, D:2) a +0 robe (12, -37, D:2) a ball python corpse (skeletalised by now) (12, -32, D:2) a +0 sling (13, -14, D:2) a rat skeleton (22, -30, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, -31, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -31, D:2) a rat corpse (skeletalised by now) (42, -8, D:2) a +0 club (45, -10, D:2) a throwing net Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -8, D:3) a +0 dagger a goblin skeleton (10, -15, D:3) a +0 whip of electrocution (15, -22, D:3) a hobgoblin corpse (skeletalised by now) (22, -17, D:3) a frilled lizard corpse (skeletalised by now) (22, 17, D:3) a +0 hand axe (24, 6, D:3) a +0 helmet (48, 21, D:3) a +0 dagger (49, -10, D:3) a +0 club (49, -6, D:3) an adder skeleton (49, 11, D:3) a frilled lizard corpse (skeletalised by now) (50, 16, D:3) a +0 sling (53, 29, D:3) a rat corpse (skeletalised by now) (56, -2, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 2, D:4) a ball python corpse