Dungeon Crawl Stone Soup version 0.34-a0-1866-g388b990e91 (webtiles) character file. Game seed: 5350328230459941458 16 Jellyman the Shooter (level 2, -11/22 HPs) Began as a Coglin Hunter on Dec 20, 2025. Mangled by a gnoll ... wielding a +4 flail (16 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (296 turns). Jellyman the Shooter (Coglin Hunter) Turns: 296, Time: 00:00:42 Health: -11/22 AC: 3 Str: 11 XL: 2 Next: 54% Magic: 2/2 EV: 11 Int: 8 God: Gold: 29 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Armando} rCold . . . (100%) c - +0 sling {Wenzel} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Armando} c - a +0 sling (offhand) {Wenzel} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} e - a scroll of silence {unknown} Potions d - a potion of moonshine {unknown} Skills: * Level 2.1 Fighting + Level 4.0 Ranged Weapons * Level 0.5 Armour - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +4 flail. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +4 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +4 flail! Ouch! That really hurt! You die... ########## ### ##........# ..#.#[######.# #j##.#### #@......# #.##.##.# #.##.##.# ##....##.# #........# #........# # #........# .####.......## ...#.......# You could see a gnoll. Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jellyman the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Encountered a clockroach 0 | D:1 | Encountered a jelly 0 | D:1 | Encountered a clockroach 0 | D:1 | Encountered a clockroach 113 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 188 | D:1 | Reached skill level 4 in Ranged Weapons 192 | D:1 | Found a faded altar of an unknown god. 296 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_cross, shapermc_ecumenical_altar_venn, minmay_misc_feat_diagonals, dreamdust_princess_bridge Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.0 Fighting | | 2.1 Armour | | 0.5 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 80 Armour: Leather armour || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 305 | 305 | 0 | 0 | 223 | 1 | 305.0 | Dungeon | 305 | 305 | 0 | 0 | 223 | 1 | 305.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 305 daAuts DLua errors: